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IEncountIcon

Trait IEncountIcon 

Source
pub trait IEncountIcon: IMonoBehaviour {
    // Provided methods
    fn m_unit_icon(self) -> UnitIcon { ... }
    fn set_m_unit_icon(self, value: UnitIcon) { ... }
    fn m_is_collider_hit(self) -> bool { ... }
    fn set_m_is_collider_hit(self, value: bool) { ... }
    fn m_gmap_spot(self) -> GmapSpot { ... }
    fn set_m_gmap_spot(self, value: GmapSpot) { ... }
    fn m_rect_transform(self) -> RectTransform { ... }
    fn set_m_rect_transform(self, value: RectTransform) { ... }
    fn m_child_objects(self) -> List_1<GameObject> { ... }
    fn set_m_child_objects(self, value: List_1<GameObject>) { ... }
    fn m_initialized(self) -> bool { ... }
    fn set_m_initialized(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§