pub trait IAkAudioListenerMethods: IAkAudioListener {
// Provided methods
fn start_listening_to_emitter(self, emitter: impl Into<AkGameObj>) { ... }
fn stop_listening_to_emitter(self, emitter: impl Into<AkGameObj>) { ... }
fn set_is_default_listener(self, is_default: impl Into<bool>) { ... }
fn awake(self) { ... }
fn on_enable(self) { ... }
fn on_disable(self) { ... }
fn update(self) { ... }
fn get_ak_game_object_id(self) -> u64 { ... }
fn migrate14(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn start_listening_to_emitter(self, emitter: impl Into<AkGameObj>)
fn start_listening_to_emitter(self, emitter: impl Into<AkGameObj>)
StartListeningToEmitter(crate::root::akgameobj::AkGameObj) overload
Sourcefn stop_listening_to_emitter(self, emitter: impl Into<AkGameObj>)
fn stop_listening_to_emitter(self, emitter: impl Into<AkGameObj>)
StopListeningToEmitter(crate::root::akgameobj::AkGameObj) overload
Sourcefn set_is_default_listener(self, is_default: impl Into<bool>)
fn set_is_default_listener(self, is_default: impl Into<bool>)
SetIsDefaultListener(bool) overload
Sourcefn on_disable(self)
fn on_disable(self)
OnDisable() overload
Sourcefn get_ak_game_object_id(self) -> u64
fn get_ak_game_object_id(self) -> u64
GetAkGameObjectID() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAkAudioListener> IAkAudioListenerMethods for __T
Available on crate feature
root-akaudiolistener only.