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IAkStateMethods

Trait IAkStateMethods 

Source
pub trait IAkStateMethods: IAkState {
    // Provided methods
    fn handle_event(self, in_game_object: impl Into<GameObject>) { ... }
    fn get_value_id(self) -> i32 { ... }
    fn get_group_id(self) -> i32 { ... }
    fn get_value_guid(self) -> Array<u8> { ... }
    fn get_group_guid(self) -> Array<u8> { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn handle_event(self, in_game_object: impl Into<GameObject>)

HandleEvent(crate::unity_engine::gameobject::GameObject) overload

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fn get_value_id(self) -> i32

get_valueID() overload

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fn get_group_id(self) -> i32

get_groupID() overload

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fn get_value_guid(self) -> Array<u8>

get_valueGuid() overload

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fn get_group_guid(self) -> Array<u8>

get_groupGuid() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IAkState> IAkStateMethods for __T

Available on crate feature root-akstate only.