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IAkTimelineEventPlayable

Trait IAkTimelineEventPlayable 

Source
pub trait IAkTimelineEventPlayable: IPlayableAsset {
Show 18 methods // Provided methods fn blend_in_curve(self) -> AkCurveInterpolation { ... } fn set_blend_in_curve(self, value: AkCurveInterpolation) { ... } fn blend_out_curve(self) -> AkCurveInterpolation { ... } fn set_blend_out_curve(self, value: AkCurveInterpolation) { ... } fn event_duration_max(self) -> f32 { ... } fn set_event_duration_max(self, value: f32) { ... } fn event_duration_min(self) -> f32 { ... } fn set_event_duration_min(self, value: f32) { ... } fn owning_clip(self) -> TimelineClip { ... } fn set_owning_clip(self, value: TimelineClip) { ... } fn retrigger_event(self) -> bool { ... } fn set_retrigger_event(self, value: bool) { ... } fn use_wwise_event_duration(self) -> bool { ... } fn set_use_wwise_event_duration(self, value: bool) { ... } fn print_debug_information(self) -> bool { ... } fn set_print_debug_information(self, value: bool) { ... } fn stop_event_at_clip_end(self) -> bool { ... } fn set_stop_event_at_clip_end(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§