pub trait IMaterialBehaviour: IMonoBehaviour {
Show 16 methods
// Provided methods
fn m_speed(self) -> f32 { ... }
fn set_m_speed(self, value: f32) { ... }
fn m_random(self) -> bool { ... }
fn set_m_random(self, value: bool) { ... }
fn m_props(self) -> MaterialPropertyBlock { ... }
fn set_m_props(self, value: MaterialPropertyBlock) { ... }
fn m_render(self) -> MeshRenderer { ... }
fn set_m_render(self, value: MeshRenderer) { ... }
fn m_elapsed(self) -> f32 { ... }
fn set_m_elapsed(self, value: f32) { ... }
fn main_tex(self) -> MaterialBehaviour_TextureInfo { ... }
fn set_main_tex(self, value: MaterialBehaviour_TextureInfo) { ... }
fn bump_map(self) -> MaterialBehaviour_TextureInfo { ... }
fn set_bump_map(self, value: MaterialBehaviour_TextureInfo) { ... }
fn multi_map(self) -> MaterialBehaviour_TextureInfo { ... }
fn set_multi_map(self, value: MaterialBehaviour_TextureInfo) { ... }
}Provided Methods§
fn m_speed(self) -> f32
fn set_m_speed(self, value: f32)
fn m_random(self) -> bool
fn set_m_random(self, value: bool)
fn m_props(self) -> MaterialPropertyBlock
fn set_m_props(self, value: MaterialPropertyBlock)
fn m_render(self) -> MeshRenderer
fn set_m_render(self, value: MeshRenderer)
fn m_elapsed(self) -> f32
fn set_m_elapsed(self, value: f32)
fn main_tex(self) -> MaterialBehaviour_TextureInfo
fn set_main_tex(self, value: MaterialBehaviour_TextureInfo)
fn bump_map(self) -> MaterialBehaviour_TextureInfo
fn set_bump_map(self, value: MaterialBehaviour_TextureInfo)
fn multi_map(self) -> MaterialBehaviour_TextureInfo
fn set_multi_map(self, value: MaterialBehaviour_TextureInfo)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.