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IMaterialBehaviour

Trait IMaterialBehaviour 

Source
pub trait IMaterialBehaviour: IMonoBehaviour {
Show 16 methods // Provided methods fn m_speed(self) -> f32 { ... } fn set_m_speed(self, value: f32) { ... } fn m_random(self) -> bool { ... } fn set_m_random(self, value: bool) { ... } fn m_props(self) -> MaterialPropertyBlock { ... } fn set_m_props(self, value: MaterialPropertyBlock) { ... } fn m_render(self) -> MeshRenderer { ... } fn set_m_render(self, value: MeshRenderer) { ... } fn m_elapsed(self) -> f32 { ... } fn set_m_elapsed(self, value: f32) { ... } fn main_tex(self) -> MaterialBehaviour_TextureInfo { ... } fn set_main_tex(self, value: MaterialBehaviour_TextureInfo) { ... } fn bump_map(self) -> MaterialBehaviour_TextureInfo { ... } fn set_bump_map(self, value: MaterialBehaviour_TextureInfo) { ... } fn multi_map(self) -> MaterialBehaviour_TextureInfo { ... } fn set_multi_map(self, value: MaterialBehaviour_TextureInfo) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§