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ISkyCastleMethods

Trait ISkyCastleMethods 

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pub trait ISkyCastleMethods: ISkyCastle {
    // Provided methods
    fn start(self) { ... }
    fn update(self) { ... }
    fn update_sky_castle(
        self,
        game_object: impl Into<GameObject>,
        animator: impl Into<Animator>,
        index: impl Into<i32>,
    ) { ... }
    fn is_playing_sky_castle(self) -> bool { ... }
    fn get_vec(self, index: impl Into<SkyCastle_MovingSkyCastle>) -> Vector3 { ... }
    fn get_left_sky_castle_animator(self) -> Animator { ... }
    fn get_right_sky_castle_animator(self) -> Animator { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn start(self)

Start() overload

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fn update(self)

Update() overload

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fn update_sky_castle( self, game_object: impl Into<GameObject>, animator: impl Into<Animator>, index: impl Into<i32>, )

UpdateSkyCastle(crate::unity_engine::gameobject::GameObject, crate::unity_engine::animator::Animator, i32) overload

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fn is_playing_sky_castle(self) -> bool

IsPlayingSkyCastle() overload

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fn get_vec(self, index: impl Into<SkyCastle_MovingSkyCastle>) -> Vector3

GetVec(crate::root::skycastle::SkyCastle_MovingSkyCastle) overload

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fn get_left_sky_castle_animator(self) -> Animator

get_LeftSkyCastleAnimator() overload

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fn get_right_sky_castle_animator(self) -> Animator

get_RightSkyCastleAnimator() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: ISkyCastle> ISkyCastleMethods for __T

Available on crate feature root-skycastle only.