pub trait IHitReaction_HitPointBone: IHitReaction_HitPoint {
// Provided methods
fn around_center_of_mass(self) -> AnimationCurve { ... }
fn set_around_center_of_mass(self, value: AnimationCurve) { ... }
fn bone_links(self) -> Array<HitReaction_HitPointBone_BoneLink> { ... }
fn set_bone_links(self, value: Array<HitReaction_HitPointBone_BoneLink>) { ... }
fn rigidbody(self) -> Rigidbody { ... }
fn set_rigidbody(self, value: Rigidbody) { ... }
}Provided Methods§
fn around_center_of_mass(self) -> AnimationCurve
fn set_around_center_of_mass(self, value: AnimationCurve)
fn bone_links(self) -> Array<HitReaction_HitPointBone_BoneLink>
fn set_bone_links(self, value: Array<HitReaction_HitPointBone_BoneLink>)
fn rigidbody(self) -> Rigidbody
fn set_rigidbody(self, value: Rigidbody)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.