pub trait IIKMappingSpine: IIKMapping {
Show 28 methods
// Provided methods
fn spine_bones(self) -> Array<Transform> { ... }
fn set_spine_bones(self, value: Array<Transform>) { ... }
fn left_upper_arm_bone(self) -> Transform { ... }
fn set_left_upper_arm_bone(self, value: Transform) { ... }
fn right_upper_arm_bone(self) -> Transform { ... }
fn set_right_upper_arm_bone(self, value: Transform) { ... }
fn left_thigh_bone(self) -> Transform { ... }
fn set_left_thigh_bone(self, value: Transform) { ... }
fn right_thigh_bone(self) -> Transform { ... }
fn set_right_thigh_bone(self, value: Transform) { ... }
fn iterations(self) -> i32 { ... }
fn set_iterations(self, value: i32) { ... }
fn twist_weight(self) -> f32 { ... }
fn set_twist_weight(self, value: f32) { ... }
fn root_node_index(self) -> i32 { ... }
fn set_root_node_index(self, value: i32) { ... }
fn spine(self) -> Array<IKMapping_BoneMap> { ... }
fn set_spine(self, value: Array<IKMapping_BoneMap>) { ... }
fn left_upper_arm(self) -> IKMapping_BoneMap { ... }
fn set_left_upper_arm(self, value: IKMapping_BoneMap) { ... }
fn right_upper_arm(self) -> IKMapping_BoneMap { ... }
fn set_right_upper_arm(self, value: IKMapping_BoneMap) { ... }
fn left_thigh(self) -> IKMapping_BoneMap { ... }
fn set_left_thigh(self, value: IKMapping_BoneMap) { ... }
fn right_thigh(self) -> IKMapping_BoneMap { ... }
fn set_right_thigh(self, value: IKMapping_BoneMap) { ... }
fn use_fabrik_field(self) -> bool { ... }
fn set_use_fabrik_field(self, value: bool) { ... }
}Provided Methods§
fn spine_bones(self) -> Array<Transform>
fn set_spine_bones(self, value: Array<Transform>)
fn left_upper_arm_bone(self) -> Transform
fn set_left_upper_arm_bone(self, value: Transform)
fn right_upper_arm_bone(self) -> Transform
fn set_right_upper_arm_bone(self, value: Transform)
fn left_thigh_bone(self) -> Transform
fn set_left_thigh_bone(self, value: Transform)
fn right_thigh_bone(self) -> Transform
fn set_right_thigh_bone(self, value: Transform)
fn iterations(self) -> i32
fn set_iterations(self, value: i32)
fn twist_weight(self) -> f32
fn set_twist_weight(self, value: f32)
fn root_node_index(self) -> i32
fn set_root_node_index(self, value: i32)
fn spine(self) -> Array<IKMapping_BoneMap>
fn set_spine(self, value: Array<IKMapping_BoneMap>)
fn left_upper_arm(self) -> IKMapping_BoneMap
fn set_left_upper_arm(self, value: IKMapping_BoneMap)
fn right_upper_arm(self) -> IKMapping_BoneMap
fn set_right_upper_arm(self, value: IKMapping_BoneMap)
fn left_thigh(self) -> IKMapping_BoneMap
fn set_left_thigh(self, value: IKMapping_BoneMap)
fn right_thigh(self) -> IKMapping_BoneMap
fn set_right_thigh(self, value: IKMapping_BoneMap)
fn use_fabrik_field(self) -> bool
fn set_use_fabrik_field(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.