pub trait IIKSolverFullBodyBiped: IIKSolverFullBody {
// Provided methods
fn root_node(self) -> Transform { ... }
fn set_root_node(self, value: Transform) { ... }
fn spine_stiffness(self) -> f32 { ... }
fn set_spine_stiffness(self, value: f32) { ... }
fn pull_body_vertical(self) -> f32 { ... }
fn set_pull_body_vertical(self, value: f32) { ... }
fn pull_body_horizontal(self) -> f32 { ... }
fn set_pull_body_horizontal(self, value: f32) { ... }
fn offset(self) -> Vector3 { ... }
fn set_offset(self, value: Vector3) { ... }
}Provided Methods§
fn root_node(self) -> Transform
fn set_root_node(self, value: Transform)
fn spine_stiffness(self) -> f32
fn set_spine_stiffness(self, value: f32)
fn pull_body_vertical(self) -> f32
fn set_pull_body_vertical(self, value: f32)
fn pull_body_horizontal(self) -> f32
fn set_pull_body_horizontal(self, value: f32)
fn offset(self) -> Vector3
fn set_offset(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.