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IIKSolverFullBodyBiped

Trait IIKSolverFullBodyBiped 

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pub trait IIKSolverFullBodyBiped: IIKSolverFullBody {
    // Provided methods
    fn root_node(self) -> Transform { ... }
    fn set_root_node(self, value: Transform) { ... }
    fn spine_stiffness(self) -> f32 { ... }
    fn set_spine_stiffness(self, value: f32) { ... }
    fn pull_body_vertical(self) -> f32 { ... }
    fn set_pull_body_vertical(self, value: f32) { ... }
    fn pull_body_horizontal(self) -> f32 { ... }
    fn set_pull_body_horizontal(self, value: f32) { ... }
    fn offset(self) -> Vector3 { ... }
    fn set_offset(self, value: Vector3) { ... }
}

Provided Methods§

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fn root_node(self) -> Transform

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fn set_root_node(self, value: Transform)

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fn spine_stiffness(self) -> f32

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fn set_spine_stiffness(self, value: f32)

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fn pull_body_vertical(self) -> f32

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fn set_pull_body_vertical(self, value: f32)

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fn pull_body_horizontal(self) -> f32

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fn set_pull_body_horizontal(self, value: f32)

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fn offset(self) -> Vector3

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fn set_offset(self, value: Vector3)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§