pub struct InteractionEffector(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.InteractionEffector
Inherits: Object
Implementations§
Source§impl InteractionEffector
impl InteractionEffector
pub fn get_effector_type_method_info() -> &'static MethodInfo
pub fn set_effector_type_method_info() -> &'static MethodInfo
pub fn get_is_paused_method_info() -> &'static MethodInfo
pub fn set_is_paused_method_info() -> &'static MethodInfo
pub fn get_interaction_object_method_info() -> &'static MethodInfo
pub fn set_interaction_object_method_info() -> &'static MethodInfo
pub fn get_in_interaction_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn initiate_method_info() -> &'static MethodInfo
pub fn store_defaults_method_info() -> &'static MethodInfo
pub fn reset_to_defaults_method_info() -> &'static MethodInfo
pub fn pause_method_info() -> &'static MethodInfo
pub fn resume_method_info() -> &'static MethodInfo
pub fn start_method_info() -> &'static MethodInfo
pub fn update_method_info() -> &'static MethodInfo
pub fn get_progress_method_info() -> &'static MethodInfo
pub fn trigger_untriggered_events_method_info() -> &'static MethodInfo
pub fn pick_up_method_info() -> &'static MethodInfo
pub fn stop_method_info() -> &'static MethodInfo
pub fn on_post_fbbik_method_info() -> &'static MethodInfo
Source§impl InteractionEffector
impl InteractionEffector
Sourcepub fn new(effector_type: FullBodyBipedEffector) -> Self
pub fn new(effector_type: FullBodyBipedEffector) -> Self
.ctor(crate::root_motion::final_ik::fullbodybipedeffector::FullBodyBipedEffector) — overload selector
Trait Implementations§
Source§impl ClassIdentity for InteractionEffector
impl ClassIdentity for InteractionEffector
Source§impl Clone for InteractionEffector
impl Clone for InteractionEffector
Source§fn clone(&self) -> InteractionEffector
fn clone(&self) -> InteractionEffector
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for InteractionEffector
impl FromIlInstance for InteractionEffector
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IInteractionEffector for InteractionEffector
impl IInteractionEffector for InteractionEffector
fn poser(self) -> Poser
fn set_poser(self, value: Poser)
fn effector(self) -> IKEffector
fn set_effector(self, value: IKEffector)
fn timer(self) -> f32
fn set_timer(self, value: f32)
fn length(self) -> f32
fn set_length(self, value: f32)
fn weight(self) -> f32
fn set_weight(self, value: f32)
fn fade_in_speed(self) -> f32
fn set_fade_in_speed(self, value: f32)
fn default_position_weight(self) -> f32
fn set_default_position_weight(self, value: f32)
fn default_rotation_weight(self) -> f32
fn set_default_rotation_weight(self, value: f32)
fn default_pull(self) -> f32
fn set_default_pull(self, value: f32)
fn default_reach(self) -> f32
fn set_default_reach(self, value: f32)
fn default_push(self) -> f32
fn set_default_push(self, value: f32)
fn default_push_parent(self) -> f32
fn set_default_push_parent(self, value: f32)
fn default_bend_goal_weight(self) -> f32
fn set_default_bend_goal_weight(self, value: f32)
fn reset_timer(self) -> f32
fn set_reset_timer(self, value: f32)
fn position_weight_used(self) -> bool
fn set_position_weight_used(self, value: bool)
fn rotation_weight_used(self) -> bool
fn set_rotation_weight_used(self, value: bool)
fn pull_used(self) -> bool
fn set_pull_used(self, value: bool)
fn reach_used(self) -> bool
fn set_reach_used(self, value: bool)
fn push_used(self) -> bool
fn set_push_used(self, value: bool)
fn push_parent_used(self) -> bool
fn set_push_parent_used(self, value: bool)
fn bend_goal_weight_used(self) -> bool
fn set_bend_goal_weight_used(self, value: bool)
fn picked_up(self) -> bool
fn set_picked_up(self, value: bool)
fn defaults(self) -> bool
fn set_defaults(self, value: bool)
fn pick_up_on_post_fbbik(self) -> bool
fn set_pick_up_on_post_fbbik(self, value: bool)
fn pick_up_position(self) -> Vector3
fn set_pick_up_position(self, value: Vector3)
fn pause_position_relative(self) -> Vector3
fn set_pause_position_relative(self, value: Vector3)
fn pick_up_rotation(self) -> Quaternion
fn set_pick_up_rotation(self, value: Quaternion)
fn pause_rotation_relative(self) -> Quaternion
fn set_pause_rotation_relative(self, value: Quaternion)
fn interaction_target(self) -> InteractionTarget
fn set_interaction_target(self, value: InteractionTarget)
fn target(self) -> Transform
fn set_target(self, value: Transform)
fn triggered(self) -> List_1<bool>
fn set_triggered(self, value: List_1<bool>)
fn interaction_system(self) -> InteractionSystem
fn set_interaction_system(self, value: InteractionSystem)
fn started(self) -> bool
fn set_started(self, value: bool)
impl Copy for InteractionEffector
impl IObject for InteractionEffector
Auto Trait Implementations§
impl Freeze for InteractionEffector
impl RefUnwindSafe for InteractionEffector
impl !Send for InteractionEffector
impl !Sync for InteractionEffector
impl Unpin for InteractionEffector
impl UnwindSafe for InteractionEffector
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn resolve(self, resolver: IExposedPropertyTable) -> T0where
Self: Sized,
Source§impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn initialize() -> IntPtr
Source§impl<__T> IInteractionEffectorMethods for __Twhere
__T: IInteractionEffector,
impl<__T> IInteractionEffectorMethods for __Twhere
__T: IInteractionEffector,
Source§fn get_effector_type(self) -> FullBodyBipedEffector
fn get_effector_type(self) -> FullBodyBipedEffector
get_effectorType() overloadSource§fn set_effector_type(self, value: impl Into<FullBodyBipedEffector>)
fn set_effector_type(self, value: impl Into<FullBodyBipedEffector>)
set_effectorType(crate::root_motion::final_ik::fullbodybipedeffector::FullBodyBipedEffector) overloadSource§fn get_is_paused(self) -> bool
fn get_is_paused(self) -> bool
get_isPaused() overloadSource§fn set_is_paused(self, value: impl Into<bool>)
fn set_is_paused(self, value: impl Into<bool>)
set_isPaused(bool) overloadSource§fn get_interaction_object(self) -> InteractionObject
fn get_interaction_object(self) -> InteractionObject
get_interactionObject() overloadSource§fn set_interaction_object(self, value: impl Into<InteractionObject>)
fn set_interaction_object(self, value: impl Into<InteractionObject>)
set_interactionObject(crate::root_motion::final_ik::interactionobject::InteractionObject) overloadSource§fn get_in_interaction(self) -> bool
fn get_in_interaction(self) -> bool
get_inInteraction() overloadSource§fn ctor(self, effector_type: impl Into<FullBodyBipedEffector>)
fn ctor(self, effector_type: impl Into<FullBodyBipedEffector>)
.ctor(crate::root_motion::final_ik::fullbodybipedeffector::FullBodyBipedEffector) overloadSource§fn initiate(self, interaction_system: impl Into<InteractionSystem>)
fn initiate(self, interaction_system: impl Into<InteractionSystem>)
Initiate(crate::root_motion::final_ik::interactionsystem::InteractionSystem) overloadSource§fn store_defaults(self)
fn store_defaults(self)
StoreDefaults() overloadSource§fn reset_to_defaults(self, speed: impl Into<f32>) -> bool
fn reset_to_defaults(self, speed: impl Into<f32>) -> bool
ResetToDefaults(f32) overloadSource§fn start(
self,
interaction_object: impl Into<InteractionObject>,
tag: impl Into<Il2CppString>,
fade_in_time: impl Into<f32>,
interrupt: impl Into<bool>,
) -> bool
fn start( self, interaction_object: impl Into<InteractionObject>, tag: impl Into<Il2CppString>, fade_in_time: impl Into<f32>, interrupt: impl Into<bool>, ) -> bool
Start(crate::root_motion::final_ik::interactionobject::InteractionObject, ::unity::Il2CppString, f32, bool) overloadSource§fn update(self, root: impl Into<Transform>, speed: impl Into<f32>)
fn update(self, root: impl Into<Transform>, speed: impl Into<f32>)
Update(crate::unity_engine::transform::Transform, f32) overloadSource§fn get_progress(self) -> f32
fn get_progress(self) -> f32
get_progress() overloadSource§fn trigger_untriggered_events(self, check_time: impl Into<bool>) -> (bool, bool)
fn trigger_untriggered_events(self, check_time: impl Into<bool>) -> (bool, bool)
TriggerUntriggeredEvents(bool, *mutbool, *mutbool) overloadSource§fn pick_up(self, root: impl Into<Transform>)
fn pick_up(self, root: impl Into<Transform>)
PickUp(crate::unity_engine::transform::Transform) overloadSource§fn on_post_fbbik(self)
fn on_post_fbbik(self)
OnPostFBBIK() overloadSource§impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U
Source§impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
Self: Sized,
fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)where
Self: Sized,
fn get_buffer(self, index: i32) -> Array<T0>where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn try_move(self) -> (bool, Array<T0>)where
Self: Sized,
fn allocate_buffer(self)where
Self: Sized,
Source§impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: LinkedList_1<T0>)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload