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IInteractionLookAt

Trait IInteractionLookAt 

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pub trait IInteractionLookAt: IObject {
Show 16 methods // Provided methods fn ik(self) -> LookAtIK { ... } fn set_ik(self, value: LookAtIK) { ... } fn lerp_speed(self) -> f32 { ... } fn set_lerp_speed(self, value: f32) { ... } fn weight_speed(self) -> f32 { ... } fn set_weight_speed(self, value: f32) { ... } fn is_paused(self) -> bool { ... } fn set_is_paused(self, value: bool) { ... } fn look_at_target(self) -> Transform { ... } fn set_look_at_target(self, value: Transform) { ... } fn stop_look_time(self) -> f32 { ... } fn set_stop_look_time(self, value: f32) { ... } fn weight(self) -> f32 { ... } fn set_weight(self, value: f32) { ... } fn first_fbbik_solve(self) -> bool { ... } fn set_first_fbbik_solve(self, value: bool) { ... }
}

Provided Methods§

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fn ik(self) -> LookAtIK

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fn set_ik(self, value: LookAtIK)

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fn lerp_speed(self) -> f32

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fn set_lerp_speed(self, value: f32)

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fn weight_speed(self) -> f32

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fn set_weight_speed(self, value: f32)

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fn is_paused(self) -> bool

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fn set_is_paused(self, value: bool)

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fn look_at_target(self) -> Transform

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fn set_look_at_target(self, value: Transform)

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fn stop_look_time(self) -> f32

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fn set_stop_look_time(self, value: f32)

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fn weight(self) -> f32

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fn set_weight(self, value: f32)

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fn first_fbbik_solve(self) -> bool

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fn set_first_fbbik_solve(self, value: bool)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§