pub trait IInteractionLookAt: IObject {
Show 16 methods
// Provided methods
fn ik(self) -> LookAtIK { ... }
fn set_ik(self, value: LookAtIK) { ... }
fn lerp_speed(self) -> f32 { ... }
fn set_lerp_speed(self, value: f32) { ... }
fn weight_speed(self) -> f32 { ... }
fn set_weight_speed(self, value: f32) { ... }
fn is_paused(self) -> bool { ... }
fn set_is_paused(self, value: bool) { ... }
fn look_at_target(self) -> Transform { ... }
fn set_look_at_target(self, value: Transform) { ... }
fn stop_look_time(self) -> f32 { ... }
fn set_stop_look_time(self, value: f32) { ... }
fn weight(self) -> f32 { ... }
fn set_weight(self, value: f32) { ... }
fn first_fbbik_solve(self) -> bool { ... }
fn set_first_fbbik_solve(self, value: bool) { ... }
}Provided Methods§
fn ik(self) -> LookAtIK
fn set_ik(self, value: LookAtIK)
fn lerp_speed(self) -> f32
fn set_lerp_speed(self, value: f32)
fn weight_speed(self) -> f32
fn set_weight_speed(self, value: f32)
fn is_paused(self) -> bool
fn set_is_paused(self, value: bool)
fn look_at_target(self) -> Transform
fn set_look_at_target(self, value: Transform)
fn stop_look_time(self) -> f32
fn set_stop_look_time(self, value: f32)
fn weight(self) -> f32
fn set_weight(self, value: f32)
fn first_fbbik_solve(self) -> bool
fn set_first_fbbik_solve(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.