pub struct Poser(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.Poser
Inherits: SolverManager
Implementations§
Source§impl Poser
impl Poser
pub fn auto_mapping_method_info() -> &'static MethodInfo
pub fn update_manual_method_info() -> &'static MethodInfo
pub fn initiate_poser_method_info() -> &'static MethodInfo
pub fn update_poser_method_info() -> &'static MethodInfo
pub fn fix_poser_transforms_method_info() -> &'static MethodInfo
pub fn update_solver_method_info() -> &'static MethodInfo
pub fn initiate_solver_method_info() -> &'static MethodInfo
pub fn fix_transforms_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl Poser
impl Poser
Sourcepub unsafe fn auto_mapping(this: impl Into<IlInstance>)
pub unsafe fn auto_mapping(this: impl Into<IlInstance>)
Direct (non-virtual) call to Poser’s own AutoMapping. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn initiate_poser(this: impl Into<IlInstance>)
pub unsafe fn initiate_poser(this: impl Into<IlInstance>)
Direct (non-virtual) call to Poser’s own InitiatePoser. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update_poser(this: impl Into<IlInstance>)
pub unsafe fn update_poser(this: impl Into<IlInstance>)
Direct (non-virtual) call to Poser’s own UpdatePoser. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn fix_poser_transforms(this: impl Into<IlInstance>)
pub unsafe fn fix_poser_transforms(this: impl Into<IlInstance>)
Direct (non-virtual) call to Poser’s own FixPoserTransforms. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn update_solver(this: impl Into<IlInstance>)
pub unsafe fn update_solver(this: impl Into<IlInstance>)
Direct (non-virtual) call to Poser’s own UpdateSolver. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn initiate_solver(this: impl Into<IlInstance>)
pub unsafe fn initiate_solver(this: impl Into<IlInstance>)
Direct (non-virtual) call to Poser’s own InitiateSolver. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn fix_transforms(this: impl Into<IlInstance>)
pub unsafe fn fix_transforms(this: impl Into<IlInstance>)
Direct (non-virtual) call to Poser’s own FixTransforms. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for Poser
impl ClassIdentity for Poser
Source§impl FromIlInstance for Poser
impl FromIlInstance for Poser
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IObject_2 for Poser
impl IObject_2 for Poser
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IPoser for Poser
impl IPoser for Poser
fn pose_root(self) -> Transform
fn set_pose_root(self, value: Transform)
fn weight(self) -> f32
fn set_weight(self, value: f32)
fn local_rotation_weight(self) -> f32
fn set_local_rotation_weight(self, value: f32)
fn local_position_weight(self) -> f32
fn set_local_position_weight(self, value: f32)
fn initiated(self) -> bool
fn set_initiated(self, value: bool)
Source§impl ISolverManager for Poser
impl ISolverManager for Poser
fn fix_transforms_field(self) -> bool
fn set_fix_transforms_field(self, value: bool)
fn animator(self) -> Animator
fn set_animator(self, value: Animator)
fn legacy(self) -> Animation
fn set_legacy(self, value: Animation)
fn update_frame(self) -> bool
fn set_update_frame(self, value: bool)
fn component_initiated(self) -> bool
fn set_component_initiated(self, value: bool)
fn skip_solver_update(self) -> bool
fn set_skip_solver_update(self, value: bool)
impl Copy for Poser
impl IBehaviour for Poser
impl IComponent for Poser
impl IMonoBehaviour for Poser
impl IObject for Poser
Auto Trait Implementations§
impl Freeze for Poser
impl RefUnwindSafe for Poser
impl !Send for Poser
impl !Sync for Poser
impl Unpin for Poser
impl UnwindSafe for Poser
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value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§impl<__T> IPoserMethods for __Twhere
__T: IPoser,
impl<__T> IPoserMethods for __Twhere
__T: IPoser,
Source§fn auto_mapping(self)
fn auto_mapping(self)
AutoMapping() overloadSource§fn update_manual(self)
fn update_manual(self)
UpdateManual() overloadSource§fn initiate_poser(self)
fn initiate_poser(self)
InitiatePoser() overloadSource§fn update_poser(self)
fn update_poser(self)
UpdatePoser() overloadSource§fn fix_poser_transforms(self)
fn fix_poser_transforms(self)
FixPoserTransforms() overloadSource§fn update_solver(self)
fn update_solver(self)
UpdateSolver() overloadSource§fn initiate_solver(self)
fn initiate_solver(self)
InitiateSolver() overloadSource§fn fix_transforms(self)
fn fix_transforms(self)
FixTransforms() overloadSource§impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, q: Queue_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IScriptPlayable_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_null() -> ScriptPlayable_1<T0>
fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>
fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>
fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle
fn create_script_instance() -> Object
fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object
fn clone_script_instance_from_engine_object(source: Object_2) -> Object
fn ctor(self, handle: PlayableHandle)where
Self: Sized,
fn get_handle(self) -> PlayableHandlewhere
Self: Sized,
fn get_behaviour(self) -> T0where
Self: Sized,
fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable
fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>
fn equals(self, other: ScriptPlayable_1<T0>) -> boolwhere
Self: Sized,
fn cctor()
Source§impl<__T> ISolverManagerMethods for __Twhere
__T: ISolverManager,
impl<__T> ISolverManagerMethods for __Twhere
__T: ISolverManager,
Source§fn initiate_solver(self)
fn initiate_solver(self)
InitiateSolver() overloadSource§fn update_solver(self)
fn update_solver(self)
UpdateSolver() overloadSource§fn fix_transforms(self)
fn fix_transforms(self)
FixTransforms() overloadSource§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn get_animate_physics(self) -> bool
fn get_animate_physics(self) -> bool
get_animatePhysics() overloadSource§fn find_animator_recursive(
self,
t: impl Into<Transform>,
find_in_children: impl Into<bool>,
)
fn find_animator_recursive( self, t: impl Into<Transform>, find_in_children: impl Into<bool>, )
FindAnimatorRecursive(crate::unity_engine::transform::Transform, bool) overloadSource§fn get_is_animated(self) -> bool
fn get_is_animated(self) -> bool
get_isAnimated() overloadSource§fn fixed_update(self)
fn fixed_update(self)
FixedUpdate() overloadSource§fn late_update(self)
fn late_update(self)
LateUpdate() overloadSource§fn update_solver_external(self)
fn update_solver_external(self)
UpdateSolverExternal() overload