pub struct VRIKCalibrator(/* private fields */);Expand description
IL2CPP class: RootMotion.FinalIK.VRIKCalibrator
Inherits: Object
Implementations§
Source§impl VRIKCalibrator
impl VRIKCalibrator
Sourcepub fn recalibrate_scale(
ik: impl Into<VRIK>,
data: impl Into<VRIKCalibrator_CalibrationData>,
settings: impl Into<VRIKCalibrator_Settings>,
)
pub fn recalibrate_scale( ik: impl Into<VRIK>, data: impl Into<VRIKCalibrator_CalibrationData>, settings: impl Into<VRIKCalibrator_Settings>, )
RecalibrateScale(crate::root_motion::final_ik::vrik::VRIK, crate::root_motion::final_ik::vrikcalibrator::VRIKCalibrator_CalibrationData, crate::root_motion::final_ik::vrikcalibrator::VRIKCalibrator_Settings) overload
Sourcepub fn recalibrate_scale_2(
ik: impl Into<VRIK>,
data: impl Into<VRIKCalibrator_CalibrationData>,
scale_mlp: impl Into<f32>,
)
pub fn recalibrate_scale_2( ik: impl Into<VRIK>, data: impl Into<VRIKCalibrator_CalibrationData>, scale_mlp: impl Into<f32>, )
RecalibrateScale(crate::root_motion::final_ik::vrik::VRIK, crate::root_motion::final_ik::vrikcalibrator::VRIKCalibrator_CalibrationData, f32) overload
Sourcepub fn calibrate_scale(
ik: impl Into<VRIK>,
settings: impl Into<VRIKCalibrator_Settings>,
)
pub fn calibrate_scale( ik: impl Into<VRIK>, settings: impl Into<VRIKCalibrator_Settings>, )
CalibrateScale(crate::root_motion::final_ik::vrik::VRIK, crate::root_motion::final_ik::vrikcalibrator::VRIKCalibrator_Settings) overload
Sourcepub fn calibrate_scale_2(ik: impl Into<VRIK>, scale_mlp: impl Into<f32>)
pub fn calibrate_scale_2(ik: impl Into<VRIK>, scale_mlp: impl Into<f32>)
CalibrateScale(crate::root_motion::final_ik::vrik::VRIK, f32) overload
Sourcepub fn calibrate(
ik: impl Into<VRIK>,
settings: impl Into<VRIKCalibrator_Settings>,
head_tracker: impl Into<Transform>,
body_tracker: impl Into<Transform>,
left_hand_tracker: impl Into<Transform>,
right_hand_tracker: impl Into<Transform>,
left_foot_tracker: impl Into<Transform>,
right_foot_tracker: impl Into<Transform>,
) -> VRIKCalibrator_CalibrationData
pub fn calibrate( ik: impl Into<VRIK>, settings: impl Into<VRIKCalibrator_Settings>, head_tracker: impl Into<Transform>, body_tracker: impl Into<Transform>, left_hand_tracker: impl Into<Transform>, right_hand_tracker: impl Into<Transform>, left_foot_tracker: impl Into<Transform>, right_foot_tracker: impl Into<Transform>, ) -> VRIKCalibrator_CalibrationData
Calibrate(crate::root_motion::final_ik::vrik::VRIK, crate::root_motion::final_ik::vrikcalibrator::VRIKCalibrator_Settings, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overload
Sourcepub fn calibrate_leg(
settings: impl Into<VRIKCalibrator_Settings>,
tracker: impl Into<Transform>,
leg: impl Into<IKSolverVR_Leg>,
last_bone: impl Into<Transform>,
root_forward: impl Into<Vector3>,
is_left: impl Into<bool>,
)
pub fn calibrate_leg( settings: impl Into<VRIKCalibrator_Settings>, tracker: impl Into<Transform>, leg: impl Into<IKSolverVR_Leg>, last_bone: impl Into<Transform>, root_forward: impl Into<Vector3>, is_left: impl Into<bool>, )
CalibrateLeg(crate::root_motion::final_ik::vrikcalibrator::VRIKCalibrator_Settings, crate::unity_engine::transform::Transform, crate::root_motion::final_ik::iksolvervr::IKSolverVR_Leg, crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3, bool) overload
Sourcepub fn calibrate_2(
ik: impl Into<VRIK>,
data: impl Into<VRIKCalibrator_CalibrationData>,
head_tracker: impl Into<Transform>,
body_tracker: impl Into<Transform>,
left_hand_tracker: impl Into<Transform>,
right_hand_tracker: impl Into<Transform>,
left_foot_tracker: impl Into<Transform>,
right_foot_tracker: impl Into<Transform>,
)
pub fn calibrate_2( ik: impl Into<VRIK>, data: impl Into<VRIKCalibrator_CalibrationData>, head_tracker: impl Into<Transform>, body_tracker: impl Into<Transform>, left_hand_tracker: impl Into<Transform>, right_hand_tracker: impl Into<Transform>, left_foot_tracker: impl Into<Transform>, right_foot_tracker: impl Into<Transform>, )
Calibrate(crate::root_motion::final_ik::vrik::VRIK, crate::root_motion::final_ik::vrikcalibrator::VRIKCalibrator_CalibrationData, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overload
Sourcepub fn calibrate_leg_2(
data: impl Into<VRIKCalibrator_CalibrationData>,
tracker: impl Into<Transform>,
leg: impl Into<IKSolverVR_Leg>,
last_bone: impl Into<Transform>,
root_forward: impl Into<Vector3>,
is_left: impl Into<bool>,
)
pub fn calibrate_leg_2( data: impl Into<VRIKCalibrator_CalibrationData>, tracker: impl Into<Transform>, leg: impl Into<IKSolverVR_Leg>, last_bone: impl Into<Transform>, root_forward: impl Into<Vector3>, is_left: impl Into<bool>, )
CalibrateLeg(crate::root_motion::final_ik::vrikcalibrator::VRIKCalibrator_CalibrationData, crate::unity_engine::transform::Transform, crate::root_motion::final_ik::iksolvervr::IKSolverVR_Leg, crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3, bool) overload
Sourcepub fn calibrate_3(
ik: impl Into<VRIK>,
center_eye_anchor: impl Into<Transform>,
left_hand_anchor: impl Into<Transform>,
right_hand_anchor: impl Into<Transform>,
center_eye_position_offset: impl Into<Vector3>,
center_eye_rotation_offset: impl Into<Vector3>,
hand_position_offset: impl Into<Vector3>,
hand_rotation_offset: impl Into<Vector3>,
scale_mlp: impl Into<f32>,
) -> VRIKCalibrator_CalibrationData
pub fn calibrate_3( ik: impl Into<VRIK>, center_eye_anchor: impl Into<Transform>, left_hand_anchor: impl Into<Transform>, right_hand_anchor: impl Into<Transform>, center_eye_position_offset: impl Into<Vector3>, center_eye_rotation_offset: impl Into<Vector3>, hand_position_offset: impl Into<Vector3>, hand_rotation_offset: impl Into<Vector3>, scale_mlp: impl Into<f32>, ) -> VRIKCalibrator_CalibrationData
Calibrate(crate::root_motion::final_ik::vrik::VRIK, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32) overload
Sourcepub fn calibrate_head(
ik: impl Into<VRIK>,
center_eye_anchor: impl Into<Transform>,
anchor_position_offset: impl Into<Vector3>,
anchor_rotation_offset: impl Into<Vector3>,
)
pub fn calibrate_head( ik: impl Into<VRIK>, center_eye_anchor: impl Into<Transform>, anchor_position_offset: impl Into<Vector3>, anchor_rotation_offset: impl Into<Vector3>, )
CalibrateHead(crate::root_motion::final_ik::vrik::VRIK, crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload
Sourcepub fn calibrate_body(
ik: impl Into<VRIK>,
pelvis_tracker: impl Into<Transform>,
tracker_position_offset: impl Into<Vector3>,
tracker_rotation_offset: impl Into<Vector3>,
)
pub fn calibrate_body( ik: impl Into<VRIK>, pelvis_tracker: impl Into<Transform>, tracker_position_offset: impl Into<Vector3>, tracker_rotation_offset: impl Into<Vector3>, )
CalibrateBody(crate::root_motion::final_ik::vrik::VRIK, crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload
Sourcepub fn calibrate_hands(
ik: impl Into<VRIK>,
left_hand_anchor: impl Into<Transform>,
right_hand_anchor: impl Into<Transform>,
anchor_position_offset: impl Into<Vector3>,
anchor_rotation_offset: impl Into<Vector3>,
)
pub fn calibrate_hands( ik: impl Into<VRIK>, left_hand_anchor: impl Into<Transform>, right_hand_anchor: impl Into<Transform>, anchor_position_offset: impl Into<Vector3>, anchor_rotation_offset: impl Into<Vector3>, )
CalibrateHands(crate::root_motion::final_ik::vrik::VRIK, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload
Sourcepub fn calibrate_hand(
hand: impl Into<Transform>,
forearm: impl Into<Transform>,
target: impl Into<Transform>,
anchor: impl Into<Transform>,
position_offset: impl Into<Vector3>,
rotation_offset: impl Into<Vector3>,
is_left: impl Into<bool>,
)
pub fn calibrate_hand( hand: impl Into<Transform>, forearm: impl Into<Transform>, target: impl Into<Transform>, anchor: impl Into<Transform>, position_offset: impl Into<Vector3>, rotation_offset: impl Into<Vector3>, is_left: impl Into<bool>, )
CalibrateHand(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, bool) overload
Sourcepub fn guess_wrist_to_palm_axis(
hand: impl Into<Transform>,
forearm: impl Into<Transform>,
) -> Vector3
pub fn guess_wrist_to_palm_axis( hand: impl Into<Transform>, forearm: impl Into<Transform>, ) -> Vector3
GuessWristToPalmAxis(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overload
Sourcepub fn guess_palm_to_thumb_axis(
hand: impl Into<Transform>,
forearm: impl Into<Transform>,
) -> Vector3
pub fn guess_palm_to_thumb_axis( hand: impl Into<Transform>, forearm: impl Into<Transform>, ) -> Vector3
GuessPalmToThumbAxis(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overload
Source§impl VRIKCalibrator
impl VRIKCalibrator
pub fn recalibrate_scale_method_info() -> &'static MethodInfo
pub fn recalibrate_scale_2_method_info() -> &'static MethodInfo
pub fn calibrate_scale_method_info() -> &'static MethodInfo
pub fn calibrate_scale_2_method_info() -> &'static MethodInfo
pub fn calibrate_method_info() -> &'static MethodInfo
pub fn calibrate_leg_method_info() -> &'static MethodInfo
pub fn calibrate_2_method_info() -> &'static MethodInfo
pub fn calibrate_leg_2_method_info() -> &'static MethodInfo
pub fn calibrate_3_method_info() -> &'static MethodInfo
pub fn calibrate_head_method_info() -> &'static MethodInfo
pub fn calibrate_body_method_info() -> &'static MethodInfo
pub fn calibrate_hands_method_info() -> &'static MethodInfo
pub fn calibrate_hand_method_info() -> &'static MethodInfo
pub fn guess_wrist_to_palm_axis_method_info() -> &'static MethodInfo
pub fn guess_palm_to_thumb_axis_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for VRIKCalibrator
impl ClassIdentity for VRIKCalibrator
Source§impl Clone for VRIKCalibrator
impl Clone for VRIKCalibrator
Source§fn clone(&self) -> VRIKCalibrator
fn clone(&self) -> VRIKCalibrator
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for VRIKCalibrator
impl FromIlInstance for VRIKCalibrator
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for VRIKCalibrator
impl IObject for VRIKCalibrator
impl IVRIKCalibrator for VRIKCalibrator
Auto Trait Implementations§
impl Freeze for VRIKCalibrator
impl RefUnwindSafe for VRIKCalibrator
impl !Send for VRIKCalibrator
impl !Sync for VRIKCalibrator
impl Unpin for VRIKCalibrator
impl UnwindSafe for VRIKCalibrator
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GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload