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IHitReaction_HitPointBone_BoneLink

Trait IHitReaction_HitPointBone_BoneLink 

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pub trait IHitReaction_HitPointBone_BoneLink: IObject {
    // Provided methods
    fn bone(self) -> Transform { ... }
    fn set_bone(self, value: Transform) { ... }
    fn weight(self) -> f32 { ... }
    fn set_weight(self, value: f32) { ... }
    fn last_value(self) -> Quaternion { ... }
    fn set_last_value(self, value: Quaternion) { ... }
    fn current(self) -> Quaternion { ... }
    fn set_current(self, value: Quaternion) { ... }
}

Provided Methods§

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fn bone(self) -> Transform

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fn set_bone(self, value: Transform)

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fn weight(self) -> f32

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fn set_weight(self, value: f32)

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fn last_value(self) -> Quaternion

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fn set_last_value(self, value: Quaternion)

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fn current(self) -> Quaternion

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fn set_current(self, value: Quaternion)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§