pub trait IInteractionObject_AnimatorEventMethods: IInteractionObject_AnimatorEvent {
// Provided methods
fn activate(self, pick_up: impl Into<bool>) { ... }
fn activate_2(self, animator: impl Into<Animator>) { ... }
fn activate_3(self, animation: impl Into<Animation>) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn activate_2(self, animator: impl Into<Animator>)
fn activate_2(self, animator: impl Into<Animator>)
Activate(crate::unity_engine::animator::Animator) overload
Sourcefn activate_3(self, animation: impl Into<Animation>)
fn activate_3(self, animation: impl Into<Animation>)
Activate(crate::unity_engine::animation::Animation) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IInteractionObject_AnimatorEvent> IInteractionObject_AnimatorEventMethods for __T
Available on crate feature
root_motion-final_ik-interactionobject only.