Skip to main content

IInteractionObject_AnimatorEventMethods

Trait IInteractionObject_AnimatorEventMethods 

Source
pub trait IInteractionObject_AnimatorEventMethods: IInteractionObject_AnimatorEvent {
    // Provided methods
    fn activate(self, pick_up: impl Into<bool>) { ... }
    fn activate_2(self, animator: impl Into<Animator>) { ... }
    fn activate_3(self, animation: impl Into<Animation>) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn activate(self, pick_up: impl Into<bool>)

Activate(bool) overload

Source

fn activate_2(self, animator: impl Into<Animator>)

Activate(crate::unity_engine::animator::Animator) overload

Source

fn activate_3(self, animation: impl Into<Animation>)

Activate(crate::unity_engine::animation::Animation) overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IInteractionObject_AnimatorEvent> IInteractionObject_AnimatorEventMethods for __T

Available on crate feature root_motion-final_ik-interactionobject only.