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IMaterialReferenceManager

Trait IMaterialReferenceManager 

Source
pub trait IMaterialReferenceManager: IObject {
    // Provided methods
    fn m_font_material_reference_lookup(self) -> Dictionary_2<i32, Material> { ... }
    fn set_m_font_material_reference_lookup(
        self,
        value: Dictionary_2<i32, Material>,
    ) { ... }
    fn m_font_asset_reference_lookup(self) -> Dictionary_2<i32, TMP_FontAsset> { ... }
    fn set_m_font_asset_reference_lookup(
        self,
        value: Dictionary_2<i32, TMP_FontAsset>,
    ) { ... }
    fn m_sprite_asset_reference_lookup(
        self,
    ) -> Dictionary_2<i32, TMP_SpriteAsset> { ... }
    fn set_m_sprite_asset_reference_lookup(
        self,
        value: Dictionary_2<i32, TMP_SpriteAsset>,
    ) { ... }
    fn m_color_gradient_reference_lookup(
        self,
    ) -> Dictionary_2<i32, TMP_ColorGradient> { ... }
    fn set_m_color_gradient_reference_lookup(
        self,
        value: Dictionary_2<i32, TMP_ColorGradient>,
    ) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§