pub trait IMaterialReferenceManager: IObject {
// Provided methods
fn m_font_material_reference_lookup(self) -> Dictionary_2<i32, Material> { ... }
fn set_m_font_material_reference_lookup(
self,
value: Dictionary_2<i32, Material>,
) { ... }
fn m_font_asset_reference_lookup(self) -> Dictionary_2<i32, TMP_FontAsset> { ... }
fn set_m_font_asset_reference_lookup(
self,
value: Dictionary_2<i32, TMP_FontAsset>,
) { ... }
fn m_sprite_asset_reference_lookup(
self,
) -> Dictionary_2<i32, TMP_SpriteAsset> { ... }
fn set_m_sprite_asset_reference_lookup(
self,
value: Dictionary_2<i32, TMP_SpriteAsset>,
) { ... }
fn m_color_gradient_reference_lookup(
self,
) -> Dictionary_2<i32, TMP_ColorGradient> { ... }
fn set_m_color_gradient_reference_lookup(
self,
value: Dictionary_2<i32, TMP_ColorGradient>,
) { ... }
}Provided Methods§
fn m_font_material_reference_lookup(self) -> Dictionary_2<i32, Material>
fn set_m_font_material_reference_lookup( self, value: Dictionary_2<i32, Material>, )
fn m_font_asset_reference_lookup(self) -> Dictionary_2<i32, TMP_FontAsset>
fn set_m_font_asset_reference_lookup( self, value: Dictionary_2<i32, TMP_FontAsset>, )
fn m_sprite_asset_reference_lookup(self) -> Dictionary_2<i32, TMP_SpriteAsset>
fn set_m_sprite_asset_reference_lookup( self, value: Dictionary_2<i32, TMP_SpriteAsset>, )
fn m_color_gradient_reference_lookup( self, ) -> Dictionary_2<i32, TMP_ColorGradient>
fn set_m_color_gradient_reference_lookup( self, value: Dictionary_2<i32, TMP_ColorGradient>, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.