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Addressables

Struct Addressables 

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pub struct Addressables(/* private fields */);
Expand description

IL2CPP class: UnityEngine.AddressableAssets.Addressables Inherits: Object

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impl Addressables

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pub fn base(self) -> Object

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impl Addressables

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impl Addressables

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pub fn get_m_addressables() -> AddressablesImpl

get_m_Addressables() overload

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pub fn get_resource_manager() -> ResourceManager

get_ResourceManager() overload

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pub fn get_instance() -> AddressablesImpl

get_Instance() overload

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pub fn get_instance_provider() -> IInstanceProvider_Interface

get_InstanceProvider() overload

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pub fn resolve_internal_id(id: impl Into<Il2CppString>) -> Il2CppString

ResolveInternalId(::unity::Il2CppString) overload

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pub fn get_internal_id_transform_func() -> Func_2<IResourceLocation, Il2CppString>

get_InternalIdTransformFunc() overload

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pub fn set_internal_id_transform_func( value: impl Into<Func_2<IResourceLocation, Il2CppString>>, )

set_InternalIdTransformFunc(crate::system::func_2::Func_2<crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation,::unity::Il2CppString>) overload

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pub fn get_web_request_override() -> Action_1<UnityWebRequest>

get_WebRequestOverride() overload

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pub fn set_web_request_override(value: impl Into<Action_1<UnityWebRequest>>)

set_WebRequestOverride(crate::system::action_1::Action_1<crate::unity_engine::networking::unitywebrequest::UnityWebRequest>) overload

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pub fn get_streaming_assets_sub_folder() -> Il2CppString

get_StreamingAssetsSubFolder() overload

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pub fn get_build_path() -> Il2CppString

get_BuildPath() overload

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pub fn get_player_build_data_path() -> Il2CppString

get_PlayerBuildDataPath() overload

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pub fn get_runtime_path() -> Il2CppString

get_RuntimePath() overload

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pub fn get_resource_locators() -> IEnumerable_1<IResourceLocator>

get_ResourceLocators() overload

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pub fn internal_safe_serialization_log( msg: impl Into<Il2CppString>, log_type: impl Into<LogType>, )

InternalSafeSerializationLog(::unity::Il2CppString, crate::unity_engine::logtype::LogType) overload

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pub fn internal_safe_serialization_log_format( format: impl Into<Il2CppString>, log_type: impl Into<LogType>, args: impl Into<Array<Object>>, )

InternalSafeSerializationLogFormat(::unity::Il2CppString, crate::unity_engine::logtype::LogType, ::unity::Array<crate::system::object::Object>) overload

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pub fn log(msg: impl Into<Il2CppString>)

Log(::unity::Il2CppString) overload

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pub fn log_format( format: impl Into<Il2CppString>, args: impl Into<Array<Object>>, )

LogFormat(::unity::Il2CppString, ::unity::Array<crate::system::object::Object>) overload

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pub fn log_warning(msg: impl Into<Il2CppString>)

LogWarning(::unity::Il2CppString) overload

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pub fn log_warning_format( format: impl Into<Il2CppString>, args: impl Into<Array<Object>>, )

LogWarningFormat(::unity::Il2CppString, ::unity::Array<crate::system::object::Object>) overload

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pub fn log_error(msg: impl Into<Il2CppString>)

LogError(::unity::Il2CppString) overload

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pub fn log_error_format( format: impl Into<Il2CppString>, args: impl Into<Array<Object>>, )

LogErrorFormat(::unity::Il2CppString, ::unity::Array<crate::system::object::Object>) overload

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pub fn initialize() -> AsyncOperationHandle_1<IResourceLocator>

Initialize() overload

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pub fn initialize_async() -> AsyncOperationHandle_1<IResourceLocator>

InitializeAsync() overload

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pub fn load_content_catalog( catalog_path: impl Into<Il2CppString>, provider_suffix: impl Into<Il2CppString>, ) -> AsyncOperationHandle_1<IResourceLocator>

LoadContentCatalog(::unity::Il2CppString, ::unity::Il2CppString) overload

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pub fn load_content_catalog_async( catalog_path: impl Into<Il2CppString>, provider_suffix: impl Into<Il2CppString>, ) -> AsyncOperationHandle_1<IResourceLocator>

LoadContentCatalogAsync(::unity::Il2CppString, ::unity::Il2CppString) overload

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pub fn load_content_catalog_async_2( catalog_path: impl Into<Il2CppString>, auto_release_handle: impl Into<bool>, provider_suffix: impl Into<Il2CppString>, ) -> AsyncOperationHandle_1<IResourceLocator>

LoadContentCatalogAsync(::unity::Il2CppString, bool, ::unity::Il2CppString) overload

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pub fn get_initialization_operation() -> AsyncOperationHandle_1<IResourceLocator>

get_InitializationOperation() overload

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pub fn load_asset<M0: IlType + Copy + ClassIdentity>( location: impl Into<IResourceLocation>, ) -> AsyncOperationHandle_1<M0>

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pub fn load_asset_2<M0: IlType + Copy + ClassIdentity>( key: impl Into<Object>, ) -> AsyncOperationHandle_1<M0>

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pub fn load_asset_async<M0: IlType + Copy + ClassIdentity>( location: impl Into<IResourceLocation>, ) -> AsyncOperationHandle_1<M0>

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pub fn load_asset_async_2<M0: IlType + Copy + ClassIdentity>( key: impl Into<Object>, ) -> AsyncOperationHandle_1<M0>

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pub fn load_resource_locations( keys: impl Into<IList_1_Interface<Object>>, mode: impl Into<Addressables_MergeMode>, type: impl Into<SystemType>, ) -> AsyncOperationHandle_1<IList_1_Interface<IResourceLocation>>

LoadResourceLocations(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::system::object::Object>, crate::unity_engine::addressable_assets::addressables::Addressables_MergeMode, ::unity::SystemType) overload

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pub fn load_resource_locations_async( keys: impl Into<IList_1_Interface<Object>>, mode: impl Into<Addressables_MergeMode>, type: impl Into<SystemType>, ) -> AsyncOperationHandle_1<IList_1_Interface<IResourceLocation>>

LoadResourceLocationsAsync(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::system::object::Object>, crate::unity_engine::addressable_assets::addressables::Addressables_MergeMode, ::unity::SystemType) overload

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pub fn load_resource_locations_async_2( keys: impl Into<IEnumerable>, mode: impl Into<Addressables_MergeMode>, type: impl Into<SystemType>, ) -> AsyncOperationHandle_1<IList_1_Interface<IResourceLocation>>

LoadResourceLocationsAsync(crate::system::collections::ienumerable::IEnumerable, crate::unity_engine::addressable_assets::addressables::Addressables_MergeMode, ::unity::SystemType) overload

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pub fn load_resource_locations_2( key: impl Into<Object>, type: impl Into<SystemType>, ) -> AsyncOperationHandle_1<IList_1_Interface<IResourceLocation>>

LoadResourceLocations(crate::system::object::Object, ::unity::SystemType) overload

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pub fn load_resource_locations_async_3( key: impl Into<Object>, type: impl Into<SystemType>, ) -> AsyncOperationHandle_1<IList_1_Interface<IResourceLocation>>

LoadResourceLocationsAsync(crate::system::object::Object, ::unity::SystemType) overload

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pub fn load_assets<M0: IlType + Copy + ClassIdentity>( locations: impl Into<IList_1_Interface<IResourceLocation>>, callback: impl Into<Action_1<M0>>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_async<M0: IlType + Copy + ClassIdentity>( locations: impl Into<IList_1_Interface<IResourceLocation>>, callback: impl Into<Action_1<M0>>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_async_2<M0: IlType + Copy + ClassIdentity>( locations: impl Into<IList_1_Interface<IResourceLocation>>, callback: impl Into<Action_1<M0>>, release_dependencies_on_failure: impl Into<bool>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_2<M0: IlType + Copy + ClassIdentity>( keys: impl Into<IList_1_Interface<Object>>, callback: impl Into<Action_1<M0>>, mode: impl Into<Addressables_MergeMode>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_async_3<M0: IlType + Copy + ClassIdentity>( keys: impl Into<IList_1_Interface<Object>>, callback: impl Into<Action_1<M0>>, mode: impl Into<Addressables_MergeMode>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_async_4<M0: IlType + Copy + ClassIdentity>( keys: impl Into<IEnumerable>, callback: impl Into<Action_1<M0>>, mode: impl Into<Addressables_MergeMode>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_async_5<M0: IlType + Copy + ClassIdentity>( keys: impl Into<IList_1_Interface<Object>>, callback: impl Into<Action_1<M0>>, mode: impl Into<Addressables_MergeMode>, release_dependencies_on_failure: impl Into<bool>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_async_6<M0: IlType + Copy + ClassIdentity>( keys: impl Into<IEnumerable>, callback: impl Into<Action_1<M0>>, mode: impl Into<Addressables_MergeMode>, release_dependencies_on_failure: impl Into<bool>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_3<M0: IlType + Copy + ClassIdentity>( key: impl Into<Object>, callback: impl Into<Action_1<M0>>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_async_7<M0: IlType + Copy + ClassIdentity>( key: impl Into<Object>, callback: impl Into<Action_1<M0>>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn load_assets_async_8<M0: IlType + Copy + ClassIdentity>( key: impl Into<Object>, callback: impl Into<Action_1<M0>>, release_dependencies_on_failure: impl Into<bool>, ) -> AsyncOperationHandle_1<IList_1_Interface<M0>>

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pub fn release<M0: IlType + Copy + ClassIdentity>(obj: impl Into<M0>)

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pub fn release_2<M0: IlType + Copy + ClassIdentity>( handle: impl Into<AsyncOperationHandle_1<M0>>, )

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pub fn release_3(handle: impl Into<AsyncOperationHandle>)

Release(crate::unity_engine::resource_management::async_operations::asyncoperationhandle::AsyncOperationHandle) overload

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pub fn release_instance(instance: impl Into<GameObject>) -> bool

ReleaseInstance(crate::unity_engine::gameobject::GameObject) overload

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pub fn release_instance_2(handle: impl Into<AsyncOperationHandle>) -> bool

ReleaseInstance(crate::unity_engine::resource_management::async_operations::asyncoperationhandle::AsyncOperationHandle) overload

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pub fn release_instance_3( handle: impl Into<AsyncOperationHandle_1<GameObject>>, ) -> bool

ReleaseInstance(crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<crate::unity_engine::gameobject::GameObject>) overload

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pub fn get_download_size(key: impl Into<Object>) -> AsyncOperationHandle_1<i64>

GetDownloadSize(crate::system::object::Object) overload

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pub fn get_download_size_async( key: impl Into<Object>, ) -> AsyncOperationHandle_1<i64>

GetDownloadSizeAsync(crate::system::object::Object) overload

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pub fn get_download_size_async_2( key: impl Into<Il2CppString>, ) -> AsyncOperationHandle_1<i64>

GetDownloadSizeAsync(::unity::Il2CppString) overload

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pub fn get_download_size_async_3( keys: impl Into<IList_1_Interface<Object>>, ) -> AsyncOperationHandle_1<i64>

GetDownloadSizeAsync(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::system::object::Object>) overload

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pub fn get_download_size_async_4( keys: impl Into<IEnumerable>, ) -> AsyncOperationHandle_1<i64>

GetDownloadSizeAsync(crate::system::collections::ienumerable::IEnumerable) overload

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pub fn download_dependencies(key: impl Into<Object>) -> AsyncOperationHandle

DownloadDependencies(crate::system::object::Object) overload

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pub fn download_dependencies_async( key: impl Into<Object>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle

DownloadDependenciesAsync(crate::system::object::Object, bool) overload

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pub fn download_dependencies_async_2( locations: impl Into<IList_1_Interface<IResourceLocation>>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle

DownloadDependenciesAsync(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation>, bool) overload

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pub fn download_dependencies_async_3( keys: impl Into<IList_1_Interface<Object>>, mode: impl Into<Addressables_MergeMode>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle

DownloadDependenciesAsync(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::system::object::Object>, crate::unity_engine::addressable_assets::addressables::Addressables_MergeMode, bool) overload

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pub fn download_dependencies_async_4( keys: impl Into<IEnumerable>, mode: impl Into<Addressables_MergeMode>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle

DownloadDependenciesAsync(crate::system::collections::ienumerable::IEnumerable, crate::unity_engine::addressable_assets::addressables::Addressables_MergeMode, bool) overload

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pub fn clear_dependency_cache_async(key: impl Into<Object>)

ClearDependencyCacheAsync(crate::system::object::Object) overload

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pub fn clear_dependency_cache_async_2( locations: impl Into<IList_1_Interface<IResourceLocation>>, )

ClearDependencyCacheAsync(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation>) overload

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pub fn clear_dependency_cache_async_3( keys: impl Into<IList_1_Interface<Object>>, )

ClearDependencyCacheAsync(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::system::object::Object>) overload

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pub fn clear_dependency_cache_async_4(keys: impl Into<IEnumerable>)

ClearDependencyCacheAsync(crate::system::collections::ienumerable::IEnumerable) overload

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pub fn clear_dependency_cache_async_5(key: impl Into<Il2CppString>)

ClearDependencyCacheAsync(::unity::Il2CppString) overload

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pub fn clear_dependency_cache_async_6( key: impl Into<Object>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<bool>

ClearDependencyCacheAsync(crate::system::object::Object, bool) overload

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pub fn clear_dependency_cache_async_7( locations: impl Into<IList_1_Interface<IResourceLocation>>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<bool>

ClearDependencyCacheAsync(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation>, bool) overload

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pub fn clear_dependency_cache_async_8( keys: impl Into<IList_1_Interface<Object>>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<bool>

ClearDependencyCacheAsync(crate::system::collections::generic::ilist_1_interface::IList_1_Interface<crate::system::object::Object>, bool) overload

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pub fn clear_dependency_cache_async_9( keys: impl Into<IEnumerable>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<bool>

ClearDependencyCacheAsync(crate::system::collections::ienumerable::IEnumerable, bool) overload

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pub fn clear_dependency_cache_async_10( key: impl Into<Il2CppString>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<bool>

ClearDependencyCacheAsync(::unity::Il2CppString, bool) overload

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pub fn instantiate( location: impl Into<IResourceLocation>, parent: impl Into<Transform>, instantiate_in_world_space: impl Into<bool>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

Instantiate(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::transform::Transform, bool, bool) overload

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pub fn instantiate_2( location: impl Into<IResourceLocation>, position: impl Into<Vector3>, rotation: impl Into<Quaternion>, parent: impl Into<Transform>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

Instantiate(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, crate::unity_engine::transform::Transform, bool) overload

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pub fn instantiate_3( key: impl Into<Object>, parent: impl Into<Transform>, instantiate_in_world_space: impl Into<bool>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

Instantiate(crate::system::object::Object, crate::unity_engine::transform::Transform, bool, bool) overload

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pub fn instantiate_4( key: impl Into<Object>, position: impl Into<Vector3>, rotation: impl Into<Quaternion>, parent: impl Into<Transform>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

Instantiate(crate::system::object::Object, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, crate::unity_engine::transform::Transform, bool) overload

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pub fn instantiate_5( key: impl Into<Object>, instantiate_parameters: impl Into<InstantiationParameters>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

Instantiate(crate::system::object::Object, crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters, bool) overload

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pub fn instantiate_6( location: impl Into<IResourceLocation>, instantiate_parameters: impl Into<InstantiationParameters>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

Instantiate(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters, bool) overload

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pub fn instantiate_async( location: impl Into<IResourceLocation>, parent: impl Into<Transform>, instantiate_in_world_space: impl Into<bool>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

InstantiateAsync(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::transform::Transform, bool, bool) overload

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pub fn instantiate_async_2( location: impl Into<IResourceLocation>, position: impl Into<Vector3>, rotation: impl Into<Quaternion>, parent: impl Into<Transform>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

InstantiateAsync(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, crate::unity_engine::transform::Transform, bool) overload

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pub fn instantiate_async_3( key: impl Into<Object>, parent: impl Into<Transform>, instantiate_in_world_space: impl Into<bool>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

InstantiateAsync(crate::system::object::Object, crate::unity_engine::transform::Transform, bool, bool) overload

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pub fn instantiate_async_4( key: impl Into<Object>, position: impl Into<Vector3>, rotation: impl Into<Quaternion>, parent: impl Into<Transform>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

InstantiateAsync(crate::system::object::Object, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, crate::unity_engine::transform::Transform, bool) overload

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pub fn instantiate_async_5( key: impl Into<Object>, instantiate_parameters: impl Into<InstantiationParameters>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

InstantiateAsync(crate::system::object::Object, crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters, bool) overload

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pub fn instantiate_async_6( location: impl Into<IResourceLocation>, instantiate_parameters: impl Into<InstantiationParameters>, track_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<GameObject>

InstantiateAsync(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::resource_management::resource_providers::instantiationparameters::InstantiationParameters, bool) overload

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pub fn load_scene( key: impl Into<Object>, load_mode: impl Into<LoadSceneMode>, activate_on_load: impl Into<bool>, priority: impl Into<i32>, ) -> AsyncOperationHandle_1<SceneInstance>

LoadScene(crate::system::object::Object, crate::unity_engine::scene_management::loadscenemode::LoadSceneMode, bool, i32) overload

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pub fn load_scene_2( location: impl Into<IResourceLocation>, load_mode: impl Into<LoadSceneMode>, activate_on_load: impl Into<bool>, priority: impl Into<i32>, ) -> AsyncOperationHandle_1<SceneInstance>

LoadScene(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::scene_management::loadscenemode::LoadSceneMode, bool, i32) overload

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pub fn load_scene_async( key: impl Into<Object>, load_mode: impl Into<LoadSceneMode>, activate_on_load: impl Into<bool>, priority: impl Into<i32>, ) -> AsyncOperationHandle_1<SceneInstance>

LoadSceneAsync(crate::system::object::Object, crate::unity_engine::scene_management::loadscenemode::LoadSceneMode, bool, i32) overload

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pub fn load_scene_async_2( location: impl Into<IResourceLocation>, load_mode: impl Into<LoadSceneMode>, activate_on_load: impl Into<bool>, priority: impl Into<i32>, ) -> AsyncOperationHandle_1<SceneInstance>

LoadSceneAsync(crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation, crate::unity_engine::scene_management::loadscenemode::LoadSceneMode, bool, i32) overload

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pub fn unload_scene( scene: impl Into<SceneInstance>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<SceneInstance>

UnloadScene(crate::unity_engine::resource_management::resource_providers::sceneinstance::SceneInstance, bool) overload

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pub fn unload_scene_2( handle: impl Into<AsyncOperationHandle>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<SceneInstance>

UnloadScene(crate::unity_engine::resource_management::async_operations::asyncoperationhandle::AsyncOperationHandle, bool) overload

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pub fn unload_scene_3( handle: impl Into<AsyncOperationHandle_1<SceneInstance>>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<SceneInstance>

UnloadScene(crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<crate::unity_engine::resource_management::resource_providers::sceneinstance::SceneInstance>, bool) overload

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pub fn unload_scene_async( scene: impl Into<SceneInstance>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<SceneInstance>

UnloadSceneAsync(crate::unity_engine::resource_management::resource_providers::sceneinstance::SceneInstance, bool) overload

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pub fn unload_scene_async_2( handle: impl Into<AsyncOperationHandle>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<SceneInstance>

UnloadSceneAsync(crate::unity_engine::resource_management::async_operations::asyncoperationhandle::AsyncOperationHandle, bool) overload

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pub fn unload_scene_async_3( handle: impl Into<AsyncOperationHandle_1<SceneInstance>>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<SceneInstance>

UnloadSceneAsync(crate::unity_engine::resource_management::async_operations::asyncoperationhandle_1::AsyncOperationHandle_1<crate::unity_engine::resource_management::resource_providers::sceneinstance::SceneInstance>, bool) overload

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pub fn check_for_catalog_updates( auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<List_1<Il2CppString>>

CheckForCatalogUpdates(bool) overload

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pub fn update_catalogs( catalogs: impl Into<IEnumerable_1<Il2CppString>>, auto_release_handle: impl Into<bool>, ) -> AsyncOperationHandle_1<List_1<IResourceLocator>>

UpdateCatalogs(crate::system::collections::generic::ienumerable_1::IEnumerable_1<::unity::Il2CppString>, bool) overload

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pub fn add_resource_locator( locator: impl Into<IResourceLocator>, local_catalog_hash: impl Into<Il2CppString>, remote_catalog_location: impl Into<IResourceLocation>, )

AddResourceLocator(crate::unity_engine::addressable_assets::resource_locators::iresourcelocator::IResourceLocator, ::unity::Il2CppString, crate::unity_engine::resource_management::resource_locations::iresourcelocation::IResourceLocation) overload

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pub fn remove_resource_locator(locator: impl Into<IResourceLocator>)

RemoveResourceLocator(crate::unity_engine::addressable_assets::resource_locators::iresourcelocator::IResourceLocator) overload

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pub fn clear_resource_locators()

ClearResourceLocators() overload

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pub fn cctor()

.cctor() overload

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impl Addressables

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pub fn get_m_addressables_method_info() -> &'static MethodInfo

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pub fn get_resource_manager_method_info() -> &'static MethodInfo

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pub fn get_instance_method_info() -> &'static MethodInfo

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pub fn get_instance_provider_method_info() -> &'static MethodInfo

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pub fn resolve_internal_id_method_info() -> &'static MethodInfo

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pub fn get_internal_id_transform_func_method_info() -> &'static MethodInfo

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pub fn set_internal_id_transform_func_method_info() -> &'static MethodInfo

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pub fn get_web_request_override_method_info() -> &'static MethodInfo

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pub fn set_web_request_override_method_info() -> &'static MethodInfo

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pub fn get_streaming_assets_sub_folder_method_info() -> &'static MethodInfo

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pub fn get_build_path_method_info() -> &'static MethodInfo

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pub fn get_player_build_data_path_method_info() -> &'static MethodInfo

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pub fn get_runtime_path_method_info() -> &'static MethodInfo

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pub fn get_resource_locators_method_info() -> &'static MethodInfo

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pub fn internal_safe_serialization_log_method_info() -> &'static MethodInfo

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pub fn internal_safe_serialization_log_format_method_info() -> &'static MethodInfo

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pub fn log_method_info() -> &'static MethodInfo

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pub fn log_format_method_info() -> &'static MethodInfo

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pub fn log_warning_method_info() -> &'static MethodInfo

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pub fn log_warning_format_method_info() -> &'static MethodInfo

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pub fn log_error_method_info() -> &'static MethodInfo

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pub fn log_error_format_method_info() -> &'static MethodInfo

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pub fn initialize_method_info() -> &'static MethodInfo

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pub fn initialize_async_method_info() -> &'static MethodInfo

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pub fn load_content_catalog_method_info() -> &'static MethodInfo

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pub fn load_content_catalog_async_method_info() -> &'static MethodInfo

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pub fn load_content_catalog_async_2_method_info() -> &'static MethodInfo

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pub fn get_initialization_operation_method_info() -> &'static MethodInfo

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pub fn load_resource_locations_method_info() -> &'static MethodInfo

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pub fn load_resource_locations_async_method_info() -> &'static MethodInfo

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pub fn load_resource_locations_async_2_method_info() -> &'static MethodInfo

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pub fn load_resource_locations_2_method_info() -> &'static MethodInfo

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pub fn load_resource_locations_async_3_method_info() -> &'static MethodInfo

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pub fn release_3_method_info() -> &'static MethodInfo

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pub fn release_instance_method_info() -> &'static MethodInfo

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pub fn release_instance_2_method_info() -> &'static MethodInfo

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pub fn release_instance_3_method_info() -> &'static MethodInfo

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pub fn get_download_size_method_info() -> &'static MethodInfo

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pub fn get_download_size_async_method_info() -> &'static MethodInfo

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pub fn get_download_size_async_2_method_info() -> &'static MethodInfo

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pub fn get_download_size_async_3_method_info() -> &'static MethodInfo

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pub fn get_download_size_async_4_method_info() -> &'static MethodInfo

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pub fn download_dependencies_method_info() -> &'static MethodInfo

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pub fn download_dependencies_async_method_info() -> &'static MethodInfo

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pub fn download_dependencies_async_2_method_info() -> &'static MethodInfo

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pub fn download_dependencies_async_3_method_info() -> &'static MethodInfo

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pub fn download_dependencies_async_4_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_2_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_3_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_4_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_5_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_6_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_7_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_8_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_9_method_info() -> &'static MethodInfo

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pub fn clear_dependency_cache_async_10_method_info() -> &'static MethodInfo

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pub fn instantiate_method_info() -> &'static MethodInfo

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pub fn instantiate_2_method_info() -> &'static MethodInfo

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pub fn instantiate_3_method_info() -> &'static MethodInfo

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pub fn instantiate_4_method_info() -> &'static MethodInfo

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pub fn instantiate_5_method_info() -> &'static MethodInfo

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pub fn instantiate_6_method_info() -> &'static MethodInfo

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pub fn instantiate_async_method_info() -> &'static MethodInfo

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pub fn instantiate_async_2_method_info() -> &'static MethodInfo

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pub fn instantiate_async_3_method_info() -> &'static MethodInfo

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pub fn instantiate_async_4_method_info() -> &'static MethodInfo

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pub fn instantiate_async_5_method_info() -> &'static MethodInfo

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pub fn instantiate_async_6_method_info() -> &'static MethodInfo

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pub fn load_scene_method_info() -> &'static MethodInfo

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pub fn load_scene_2_method_info() -> &'static MethodInfo

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pub fn load_scene_async_method_info() -> &'static MethodInfo

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pub fn load_scene_async_2_method_info() -> &'static MethodInfo

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pub fn unload_scene_method_info() -> &'static MethodInfo

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pub fn unload_scene_2_method_info() -> &'static MethodInfo

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pub fn unload_scene_3_method_info() -> &'static MethodInfo

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pub fn unload_scene_async_method_info() -> &'static MethodInfo

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pub fn unload_scene_async_2_method_info() -> &'static MethodInfo

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pub fn unload_scene_async_3_method_info() -> &'static MethodInfo

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pub fn check_for_catalog_updates_method_info() -> &'static MethodInfo

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pub fn update_catalogs_method_info() -> &'static MethodInfo

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pub fn add_resource_locator_method_info() -> &'static MethodInfo

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pub fn remove_resource_locator_method_info() -> &'static MethodInfo

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pub fn clear_resource_locators_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

Trait Implementations§

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impl ClassIdentity for Addressables

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const NAMESPACE: &'static str = "UnityEngine.AddressableAssets"

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const NAME: &'static str = "Addressables"

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fn class() -> Class

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impl Clone for Addressables

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fn clone(&self) -> Addressables

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for Addressables

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IlType for Addressables

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fn il_type() -> &'static Il2CppType

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impl Copy for Addressables

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impl IAddressables for Addressables

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impl IObject for Addressables

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impl Freeze for Addressables

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impl RefUnwindSafe for Addressables

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impl !Send for Addressables

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impl !Sync for Addressables

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impl Unpin for Addressables

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impl UnwindSafe for Addressables

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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where Self: Sized,

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where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.