#[repr(C)]pub struct AnimationOffsetPlayable {
pub m_handle: PlayableHandle,
}Expand description
Fields§
§m_handle: PlayableHandleImplementations§
Source§impl AnimationOffsetPlayable
impl AnimationOffsetPlayable
pub fn m_null_playable() -> AnimationOffsetPlayable
pub fn set_m_null_playable(value: AnimationOffsetPlayable)
Source§impl AnimationOffsetPlayable
impl AnimationOffsetPlayable
Sourcepub fn create(
graph: impl Into<PlayableGraph>,
position: impl Into<Vector3>,
rotation: impl Into<Quaternion>,
input_count: impl Into<i32>,
) -> AnimationOffsetPlayable
pub fn create( graph: impl Into<PlayableGraph>, position: impl Into<Vector3>, rotation: impl Into<Quaternion>, input_count: impl Into<i32>, ) -> AnimationOffsetPlayable
Create(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, i32) overload
Sourcepub fn create_handle(
graph: impl Into<PlayableGraph>,
position: impl Into<Vector3>,
rotation: impl Into<Quaternion>,
input_count: impl Into<i32>,
) -> PlayableHandle
pub fn create_handle( graph: impl Into<PlayableGraph>, position: impl Into<Vector3>, rotation: impl Into<Quaternion>, input_count: impl Into<i32>, ) -> PlayableHandle
CreateHandle(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, i32) overload
Sourcepub fn op_implicit(playable: impl Into<AnimationOffsetPlayable>) -> Playable
pub fn op_implicit(playable: impl Into<AnimationOffsetPlayable>) -> Playable
op_Implicit(crate::unity_engine::animations::animationoffsetplayable::AnimationOffsetPlayable) overload
Sourcepub fn create_handle_internal(
graph: impl Into<PlayableGraph>,
position: impl Into<Vector3>,
rotation: impl Into<Quaternion>,
) -> (bool, PlayableHandle)
pub fn create_handle_internal( graph: impl Into<PlayableGraph>, position: impl Into<Vector3>, rotation: impl Into<Quaternion>, ) -> (bool, PlayableHandle)
CreateHandleInternal(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::vector3::Vector3, crate::unity_engine::quaternion::Quaternion, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle) overload
Sourcepub fn create_handle_internal_injected() -> (bool, PlayableGraph, Vector3, Quaternion, PlayableHandle)
pub fn create_handle_internal_injected() -> (bool, PlayableGraph, Vector3, Quaternion, PlayableHandle)
CreateHandleInternal_Injected(*mutcrate::unity_engine::playables::playablegraph::PlayableGraph, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::quaternion::Quaternion, *mutcrate::unity_engine::playables::playablehandle::PlayableHandle) overload
Source§impl AnimationOffsetPlayable
impl AnimationOffsetPlayable
Sourcepub fn ctor(&mut self, handle: impl Into<PlayableHandle>)
pub fn ctor(&mut self, handle: impl Into<PlayableHandle>)
.ctor(crate::unity_engine::playables::playablehandle::PlayableHandle) overload
Sourcepub fn get_handle(&mut self) -> PlayableHandle
pub fn get_handle(&mut self) -> PlayableHandle
GetHandle() overload
Sourcepub fn equals(&mut self, other: impl Into<AnimationOffsetPlayable>) -> bool
pub fn equals(&mut self, other: impl Into<AnimationOffsetPlayable>) -> bool
Equals(crate::unity_engine::animations::animationoffsetplayable::AnimationOffsetPlayable) overload
Source§impl AnimationOffsetPlayable
impl AnimationOffsetPlayable
pub fn create_method_info() -> &'static MethodInfo
pub fn create_handle_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_handle_method_info() -> &'static MethodInfo
pub fn op_implicit_method_info() -> &'static MethodInfo
pub fn equals_method_info() -> &'static MethodInfo
pub fn create_handle_internal_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
pub fn create_handle_internal_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for AnimationOffsetPlayable
impl Clone for AnimationOffsetPlayable
Source§fn clone(&self) -> AnimationOffsetPlayable
fn clone(&self) -> AnimationOffsetPlayable
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for AnimationOffsetPlayable
Auto Trait Implementations§
impl Freeze for AnimationOffsetPlayable
impl RefUnwindSafe for AnimationOffsetPlayable
impl Send for AnimationOffsetPlayable
impl Sync for AnimationOffsetPlayable
impl Unpin for AnimationOffsetPlayable
impl UnwindSafe for AnimationOffsetPlayable
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit)