pub struct CapsuleCollider(/* private fields */);Expand description
IL2CPP class: UnityEngine.CapsuleCollider
Inherits: Collider
Implementations§
Source§impl CapsuleCollider
impl CapsuleCollider
pub fn get_center_method_info() -> &'static MethodInfo
pub fn set_center_method_info() -> &'static MethodInfo
pub fn get_radius_method_info() -> &'static MethodInfo
pub fn set_radius_method_info() -> &'static MethodInfo
pub fn get_height_method_info() -> &'static MethodInfo
pub fn set_height_method_info() -> &'static MethodInfo
pub fn get_direction_method_info() -> &'static MethodInfo
pub fn set_direction_method_info() -> &'static MethodInfo
pub fn get_global_extents_method_info() -> &'static MethodInfo
pub fn calculate_transform_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_center_injected_method_info() -> &'static MethodInfo
pub fn set_center_injected_method_info() -> &'static MethodInfo
pub fn get_global_extents_injected_method_info() -> &'static MethodInfo
pub fn calculate_transform_injected_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for CapsuleCollider
impl ClassIdentity for CapsuleCollider
Source§impl Clone for CapsuleCollider
impl Clone for CapsuleCollider
Source§fn clone(&self) -> CapsuleCollider
fn clone(&self) -> CapsuleCollider
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for CapsuleCollider
impl FromIlInstance for CapsuleCollider
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for CapsuleCollider
impl IObject_2 for CapsuleCollider
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for CapsuleCollider
impl ICapsuleCollider for CapsuleCollider
impl ICollider for CapsuleCollider
impl IComponent for CapsuleCollider
impl IObject for CapsuleCollider
Auto Trait Implementations§
impl Freeze for CapsuleCollider
impl RefUnwindSafe for CapsuleCollider
impl !Send for CapsuleCollider
impl !Sync for CapsuleCollider
impl Unpin for CapsuleCollider
impl UnwindSafe for CapsuleCollider
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Source§impl<__T> ICapsuleColliderMethods for __Twhere
__T: ICapsuleCollider,
impl<__T> ICapsuleColliderMethods for __Twhere
__T: ICapsuleCollider,
Source§fn get_center(self) -> Vector3
fn get_center(self) -> Vector3
get_center() overloadSource§fn set_center(self, value: impl Into<Vector3>)
fn set_center(self, value: impl Into<Vector3>)
set_center(crate::unity_engine::vector3::Vector3) overloadSource§fn get_radius(self) -> f32
fn get_radius(self) -> f32
get_radius() overloadSource§fn set_radius(self, value: impl Into<f32>)
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set_radius(f32) overloadSource§fn get_height(self) -> f32
fn get_height(self) -> f32
get_height() overloadSource§fn set_height(self, value: impl Into<f32>)
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set_height(f32) overloadSource§fn get_direction(self) -> i32
fn get_direction(self) -> i32
get_direction() overloadSource§fn set_direction(self, value: impl Into<i32>)
fn set_direction(self, value: impl Into<i32>)
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GetGlobalExtents() overloadSource§fn calculate_transform(self) -> Matrix4x4
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CalculateTransform() overloadSource§fn get_center_injected(self) -> Vector3
fn get_center_injected(self) -> Vector3
get_center_Injected(*mutcrate::unity_engine::vector3::Vector3) overloadSource§fn set_center_injected(self) -> Vector3
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GetGlobalExtents_Injected(*mutcrate::unity_engine::vector2::Vector2) overloadSource§fn calculate_transform_injected(self) -> Matrix4x4
fn calculate_transform_injected(self) -> Matrix4x4
CalculateTransform_Injected(*mutcrate::unity_engine::matrix4x4::Matrix4x4) overloadSource§impl<__T> IColliderMethods for __Twhere
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GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload