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ICreateAssetMenuAttributeMethods

Trait ICreateAssetMenuAttributeMethods 

Source
pub trait ICreateAssetMenuAttributeMethods: ICreateAssetMenuAttribute {
    // Provided methods
    fn set_menu_name(self, value: impl Into<Il2CppString>) { ... }
    fn set_file_name(self, value: impl Into<Il2CppString>) { ... }
    fn set_order(self, value: impl Into<i32>) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn set_menu_name(self, value: impl Into<Il2CppString>)

set_menuName(::unity::Il2CppString) overload

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fn set_file_name(self, value: impl Into<Il2CppString>)

set_fileName(::unity::Il2CppString) overload

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fn set_order(self, value: impl Into<i32>)

set_order(i32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ICreateAssetMenuAttribute> ICreateAssetMenuAttributeMethods for __T

Available on crate feature unity_engine-createassetmenuattribute only.