pub trait ICreateAssetMenuAttributeMethods: ICreateAssetMenuAttribute {
// Provided methods
fn set_menu_name(self, value: impl Into<Il2CppString>) { ... }
fn set_file_name(self, value: impl Into<Il2CppString>) { ... }
fn set_order(self, value: impl Into<i32>) { ... }
fn ctor(self) { ... }
}Provided Methods§
set_menuName(::unity::Il2CppString) overload
Sourcefn set_file_name(self, value: impl Into<Il2CppString>)
fn set_file_name(self, value: impl Into<Il2CppString>)
set_fileName(::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICreateAssetMenuAttribute> ICreateAssetMenuAttributeMethods for __T
Available on crate feature
unity_engine-createassetmenuattribute only.