pub struct IUpdateSelectedHandler(/* private fields */);Expand description
IL2CPP class: UnityEngine.EventSystems.IUpdateSelectedHandler
Implementations§
Source§impl IUpdateSelectedHandler
impl IUpdateSelectedHandler
pub fn on_update_selected_method_info() -> &'static MethodInfo
Source§impl IUpdateSelectedHandler
impl IUpdateSelectedHandler
Sourcepub unsafe fn on_update_selected(
this: impl Into<IlInstance>,
event_data: BaseEventData,
)
pub unsafe fn on_update_selected( this: impl Into<IlInstance>, event_data: BaseEventData, )
Direct (non-virtual) call to IUpdateSelectedHandler’s own OnUpdateSelected. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for IUpdateSelectedHandler
impl Clone for IUpdateSelectedHandler
Source§fn clone(&self) -> IUpdateSelectedHandler
fn clone(&self) -> IUpdateSelectedHandler
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for IUpdateSelectedHandler
impl FromIlInstance for IUpdateSelectedHandler
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for IUpdateSelectedHandler
impl IIUpdateSelectedHandler for IUpdateSelectedHandler
Auto Trait Implementations§
impl Freeze for IUpdateSelectedHandler
impl RefUnwindSafe for IUpdateSelectedHandler
impl !Send for IUpdateSelectedHandler
impl !Sync for IUpdateSelectedHandler
impl Unpin for IUpdateSelectedHandler
impl UnwindSafe for IUpdateSelectedHandler
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Source§impl<__T> IIUpdateSelectedHandlerMethods for __Twhere
__T: IIUpdateSelectedHandler,
impl<__T> IIUpdateSelectedHandlerMethods for __Twhere
__T: IIUpdateSelectedHandler,
Source§fn on_update_selected(self, event_data: impl Into<BaseEventData>)
fn on_update_selected(self, event_data: impl Into<BaseEventData>)
OnUpdateSelected(crate::unity_engine::event_systems::baseeventdata::BaseEventData) overload