pub struct IPointerExitHandler(/* private fields */);Expand description
IL2CPP class: UnityEngine.EventSystems.IPointerExitHandler
Implementations§
Source§impl IPointerExitHandler
impl IPointerExitHandler
pub fn on_pointer_exit_method_info() -> &'static MethodInfo
Source§impl IPointerExitHandler
impl IPointerExitHandler
Sourcepub unsafe fn on_pointer_exit(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_exit( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to IPointerExitHandler’s own OnPointerExit. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for IPointerExitHandler
impl ClassIdentity for IPointerExitHandler
Source§impl Clone for IPointerExitHandler
impl Clone for IPointerExitHandler
Source§fn clone(&self) -> IPointerExitHandler
fn clone(&self) -> IPointerExitHandler
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for IPointerExitHandler
impl FromIlInstance for IPointerExitHandler
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for IPointerExitHandler
impl IIPointerExitHandler for IPointerExitHandler
Auto Trait Implementations§
impl Freeze for IPointerExitHandler
impl RefUnwindSafe for IPointerExitHandler
impl !Send for IPointerExitHandler
impl !Sync for IPointerExitHandler
impl Unpin for IPointerExitHandler
impl UnwindSafe for IPointerExitHandler
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Source§impl<__T> IIPointerExitHandlerMethods for __Twhere
__T: IIPointerExitHandler,
impl<__T> IIPointerExitHandlerMethods for __Twhere
__T: IIPointerExitHandler,
Source§fn on_pointer_exit(self, event_data: impl Into<PointerEventData>)
fn on_pointer_exit(self, event_data: impl Into<PointerEventData>)
OnPointerExit(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overload