pub struct IPointerUpHandler(/* private fields */);Expand description
IL2CPP class: UnityEngine.EventSystems.IPointerUpHandler
Implementations§
Source§impl IPointerUpHandler
impl IPointerUpHandler
pub fn on_pointer_up_method_info() -> &'static MethodInfo
Source§impl IPointerUpHandler
impl IPointerUpHandler
Sourcepub unsafe fn on_pointer_up(
this: impl Into<IlInstance>,
event_data: PointerEventData,
)
pub unsafe fn on_pointer_up( this: impl Into<IlInstance>, event_data: PointerEventData, )
Direct (non-virtual) call to IPointerUpHandler’s own OnPointerUp. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for IPointerUpHandler
impl ClassIdentity for IPointerUpHandler
Source§impl Clone for IPointerUpHandler
impl Clone for IPointerUpHandler
Source§fn clone(&self) -> IPointerUpHandler
fn clone(&self) -> IPointerUpHandler
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for IPointerUpHandler
impl FromIlInstance for IPointerUpHandler
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for IPointerUpHandler
impl IIPointerUpHandler for IPointerUpHandler
Auto Trait Implementations§
impl Freeze for IPointerUpHandler
impl RefUnwindSafe for IPointerUpHandler
impl !Send for IPointerUpHandler
impl !Sync for IPointerUpHandler
impl Unpin for IPointerUpHandler
impl UnwindSafe for IPointerUpHandler
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Source§impl<__T> IIPointerUpHandlerMethods for __Twhere
__T: IIPointerUpHandler,
impl<__T> IIPointerUpHandlerMethods for __Twhere
__T: IIPointerUpHandler,
Source§fn on_pointer_up(self, event_data: impl Into<PointerEventData>)
fn on_pointer_up(self, event_data: impl Into<PointerEventData>)
OnPointerUp(crate::unity_engine::event_systems::pointereventdata::PointerEventData) overload