pub struct RenderGraphDebugData(/* private fields */);Expand description
IL2CPP class: UnityEngine.Experimental.Rendering.RenderGraphModule.RenderGraphDebugData
Inherits: Object
Implementations§
Source§impl RenderGraphDebugData
impl RenderGraphDebugData
pub fn clear_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for RenderGraphDebugData
impl ClassIdentity for RenderGraphDebugData
Source§impl Clone for RenderGraphDebugData
impl Clone for RenderGraphDebugData
Source§fn clone(&self) -> RenderGraphDebugData
fn clone(&self) -> RenderGraphDebugData
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RenderGraphDebugData
impl FromIlInstance for RenderGraphDebugData
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IRenderGraphDebugData for RenderGraphDebugData
impl IRenderGraphDebugData for RenderGraphDebugData
fn pass_list(self) -> List_1<RenderGraphDebugData_PassDebugData>
fn set_pass_list(self, value: List_1<RenderGraphDebugData_PassDebugData>)
fn resource_lists(self) -> Array<List_1<RenderGraphDebugData_ResourceDebugData>>
fn set_resource_lists( self, value: Array<List_1<RenderGraphDebugData_ResourceDebugData>>, )
impl Copy for RenderGraphDebugData
impl IObject for RenderGraphDebugData
Auto Trait Implementations§
impl Freeze for RenderGraphDebugData
impl RefUnwindSafe for RenderGraphDebugData
impl !Send for RenderGraphDebugData
impl !Sync for RenderGraphDebugData
impl Unpin for RenderGraphDebugData
impl UnwindSafe for RenderGraphDebugData
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