#[repr(C)]pub struct TextureCreationFlags {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Trait Implementations§
Source§impl ClassIdentity for TextureCreationFlags
impl ClassIdentity for TextureCreationFlags
Source§impl Clone for TextureCreationFlags
impl Clone for TextureCreationFlags
Source§fn clone(&self) -> TextureCreationFlags
fn clone(&self) -> TextureCreationFlags
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TextureCreationFlags
impl Debug for TextureCreationFlags
Source§impl PartialEq for TextureCreationFlags
impl PartialEq for TextureCreationFlags
impl Copy for TextureCreationFlags
impl Eq for TextureCreationFlags
impl StructuralPartialEq for TextureCreationFlags
Auto Trait Implementations§
impl Freeze for TextureCreationFlags
impl RefUnwindSafe for TextureCreationFlags
impl Send for TextureCreationFlags
impl Sync for TextureCreationFlags
impl Unpin for TextureCreationFlags
impl UnwindSafe for TextureCreationFlags
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)