pub struct Mesh_2(/* private fields */);Expand description
IL2CPP class: UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh
Inherits: MeshUtils_Pooled_1<crate::unity_engine::experimental::rendering::universal:: lib_tess_dot_net::mesh_2::Mesh_2>
Implementations§
Source§impl Mesh_2
impl Mesh_2
pub fn ctor_method_info() -> &'static MethodInfo
pub fn reset_method_info() -> &'static MethodInfo
pub fn on_free_method_info() -> &'static MethodInfo
pub fn make_edge_method_info() -> &'static MethodInfo
pub fn splice_method_info() -> &'static MethodInfo
pub fn delete_method_info() -> &'static MethodInfo
pub fn add_edge_vertex_method_info() -> &'static MethodInfo
pub fn split_edge_method_info() -> &'static MethodInfo
pub fn connect_method_info() -> &'static MethodInfo
pub fn zap_face_method_info() -> &'static MethodInfo
pub fn merge_convex_faces_method_info() -> &'static MethodInfo
pub fn check_method_info() -> &'static MethodInfo
Source§impl Mesh_2
impl Mesh_2
Sourcepub unsafe fn reset(this: impl Into<IlInstance>)
pub unsafe fn reset(this: impl Into<IlInstance>)
Direct (non-virtual) call to Mesh_2’s own Reset. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_free(this: impl Into<IlInstance>)
pub unsafe fn on_free(this: impl Into<IlInstance>)
Direct (non-virtual) call to Mesh_2’s own OnFree. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for Mesh_2
impl ClassIdentity for Mesh_2
Source§impl FromIlInstance for Mesh_2
impl FromIlInstance for Mesh_2
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IMesh_2 for Mesh_2
impl IMesh_2 for Mesh_2
fn v_head(self) -> MeshUtils_Vertex
fn set_v_head(self, value: MeshUtils_Vertex)
fn f_head(self) -> MeshUtils_Face
fn set_f_head(self, value: MeshUtils_Face)
fn e_head(self) -> MeshUtils_Edge
fn set_e_head(self, value: MeshUtils_Edge)
fn e_head_sym(self) -> MeshUtils_Edge
fn set_e_head_sym(self, value: MeshUtils_Edge)
impl Copy for Mesh_2
impl IMeshUtils_Pooled_1<Mesh_2> for Mesh_2
impl IObject for Mesh_2
Auto Trait Implementations§
impl Freeze for Mesh_2
impl RefUnwindSafe for Mesh_2
impl !Send for Mesh_2
impl !Sync for Mesh_2
impl Unpin for Mesh_2
impl UnwindSafe for Mesh_2
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Source§impl<T0, __U> IMeshUtils_Pooled_1Methods<T0> for __U
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Source§fn make_edge(self) -> MeshUtils_Edge
fn make_edge(self) -> MeshUtils_Edge
MakeEdge() overloadSource§fn splice(
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