pub trait IRenderObjectsPass: IScriptableRenderPass {
Show 14 methods
// Provided methods
fn render_queue_type(self) -> RenderQueueType { ... }
fn set_render_queue_type(self, value: RenderQueueType) { ... }
fn m_filtering_settings(self) -> FilteringSettings { ... }
fn set_m_filtering_settings(self, value: FilteringSettings) { ... }
fn m_camera_settings(self) -> RenderObjects_CustomCameraSettings { ... }
fn set_m_camera_settings(self, value: RenderObjects_CustomCameraSettings) { ... }
fn m_profiler_tag(self) -> Il2CppString { ... }
fn set_m_profiler_tag(self, value: Il2CppString) { ... }
fn m_profiling_sampler(self) -> ProfilingSampler { ... }
fn set_m_profiling_sampler(self, value: ProfilingSampler) { ... }
fn m_shader_tag_id_list(self) -> List_1<ShaderTagId> { ... }
fn set_m_shader_tag_id_list(self, value: List_1<ShaderTagId>) { ... }
fn m_render_state_block(self) -> RenderStateBlock { ... }
fn set_m_render_state_block(self, value: RenderStateBlock) { ... }
}Provided Methods§
fn render_queue_type(self) -> RenderQueueType
fn set_render_queue_type(self, value: RenderQueueType)
fn m_filtering_settings(self) -> FilteringSettings
fn set_m_filtering_settings(self, value: FilteringSettings)
fn m_camera_settings(self) -> RenderObjects_CustomCameraSettings
fn set_m_camera_settings(self, value: RenderObjects_CustomCameraSettings)
fn m_profiler_tag(self) -> Il2CppString
fn set_m_profiler_tag(self, value: Il2CppString)
fn m_profiling_sampler(self) -> ProfilingSampler
fn set_m_profiling_sampler(self, value: ProfilingSampler)
fn m_shader_tag_id_list(self) -> List_1<ShaderTagId>
fn set_m_shader_tag_id_list(self, value: List_1<ShaderTagId>)
fn m_render_state_block(self) -> RenderStateBlock
fn set_m_render_state_block(self, value: RenderStateBlock)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.