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ITerrainUtility_TerrainMap

Trait ITerrainUtility_TerrainMap 

Source
pub trait ITerrainUtility_TerrainMap: IObject {
    // Provided methods
    fn m_patch_size(self) -> Vector3 { ... }
    fn set_m_patch_size(self, value: Vector3) { ... }
    fn m_error_code(self) -> TerrainUtility_TerrainMap_ErrorCode { ... }
    fn set_m_error_code(self, value: TerrainUtility_TerrainMap_ErrorCode) { ... }
    fn m_terrain_tiles(
        self,
    ) -> Dictionary_2<TerrainUtility_TerrainMap_TileCoord, Terrain> { ... }
    fn set_m_terrain_tiles(
        self,
        value: Dictionary_2<TerrainUtility_TerrainMap_TileCoord, Terrain>,
    ) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§