#[repr(C)]pub struct HumanBone {
pub m_bone_name: Il2CppString,
pub m_human_name: Il2CppString,
pub limit: HumanLimit,
}Expand description
Fields§
§m_bone_name: Il2CppString§m_human_name: Il2CppString§limit: HumanLimitTrait Implementations§
Source§impl ClassIdentity for HumanBone
impl ClassIdentity for HumanBone
impl Copy for HumanBone
Auto Trait Implementations§
impl Freeze for HumanBone
impl RefUnwindSafe for HumanBone
impl !Send for HumanBone
impl !Sync for HumanBone
impl Unpin for HumanBone
impl UnwindSafe for HumanBone
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)