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LineRenderer

Struct LineRenderer 

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pub struct LineRenderer(/* private fields */);
Expand description

IL2CPP class: UnityEngine.LineRenderer Inherits: Renderer

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impl LineRenderer

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pub fn base(self) -> Renderer

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impl LineRenderer

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pub fn set_width_method_info() -> &'static MethodInfo

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pub fn set_colors_method_info() -> &'static MethodInfo

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pub fn set_vertex_count_method_info() -> &'static MethodInfo

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pub fn get_num_positions_method_info() -> &'static MethodInfo

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pub fn set_num_positions_method_info() -> &'static MethodInfo

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pub fn get_start_width_method_info() -> &'static MethodInfo

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pub fn set_start_width_method_info() -> &'static MethodInfo

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pub fn get_end_width_method_info() -> &'static MethodInfo

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pub fn set_end_width_method_info() -> &'static MethodInfo

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pub fn get_width_multiplier_method_info() -> &'static MethodInfo

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pub fn set_width_multiplier_method_info() -> &'static MethodInfo

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pub fn get_num_corner_vertices_method_info() -> &'static MethodInfo

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pub fn set_num_corner_vertices_method_info() -> &'static MethodInfo

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pub fn get_num_cap_vertices_method_info() -> &'static MethodInfo

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pub fn set_num_cap_vertices_method_info() -> &'static MethodInfo

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pub fn get_use_world_space_method_info() -> &'static MethodInfo

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pub fn set_use_world_space_method_info() -> &'static MethodInfo

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pub fn get_loop_method_info() -> &'static MethodInfo

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pub fn set_loop_method_info() -> &'static MethodInfo

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pub fn get_start_color_method_info() -> &'static MethodInfo

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pub fn set_start_color_method_info() -> &'static MethodInfo

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pub fn get_end_color_method_info() -> &'static MethodInfo

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pub fn set_end_color_method_info() -> &'static MethodInfo

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pub fn get_position_count_method_info() -> &'static MethodInfo

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pub fn set_position_count_method_info() -> &'static MethodInfo

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pub fn set_position_method_info() -> &'static MethodInfo

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pub fn get_position_method_info() -> &'static MethodInfo

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pub fn get_shadow_bias_method_info() -> &'static MethodInfo

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pub fn set_shadow_bias_method_info() -> &'static MethodInfo

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pub fn get_generate_lighting_data_method_info() -> &'static MethodInfo

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pub fn set_generate_lighting_data_method_info() -> &'static MethodInfo

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pub fn get_texture_mode_method_info() -> &'static MethodInfo

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pub fn set_texture_mode_method_info() -> &'static MethodInfo

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pub fn get_alignment_method_info() -> &'static MethodInfo

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pub fn set_alignment_method_info() -> &'static MethodInfo

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pub fn simplify_method_info() -> &'static MethodInfo

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pub fn bake_mesh_method_info() -> &'static MethodInfo

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pub fn bake_mesh_2_method_info() -> &'static MethodInfo

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pub fn get_width_curve_method_info() -> &'static MethodInfo

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pub fn set_width_curve_method_info() -> &'static MethodInfo

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pub fn get_color_gradient_method_info() -> &'static MethodInfo

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pub fn set_color_gradient_method_info() -> &'static MethodInfo

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pub fn get_width_curve_copy_method_info() -> &'static MethodInfo

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pub fn get_color_gradient_copy_method_info() -> &'static MethodInfo

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pub fn get_positions_method_info() -> &'static MethodInfo

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pub fn set_positions_method_info() -> &'static MethodInfo

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pub fn set_positions_with_native_container_method_info() -> &'static MethodInfo

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pub fn get_positions_with_native_container_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn get_start_color_injected_method_info() -> &'static MethodInfo

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pub fn set_start_color_injected_method_info() -> &'static MethodInfo

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pub fn get_end_color_injected_method_info() -> &'static MethodInfo

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pub fn set_end_color_injected_method_info() -> &'static MethodInfo

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pub fn set_position_injected_method_info() -> &'static MethodInfo

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pub fn get_position_injected_method_info() -> &'static MethodInfo

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impl LineRenderer

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for LineRenderer

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const NAMESPACE: &'static str = "UnityEngine"

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const NAME: &'static str = "LineRenderer"

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fn class() -> Class

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impl Clone for LineRenderer

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fn clone(&self) -> LineRenderer

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for LineRenderer

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IObject_2 for LineRenderer

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impl IlType for LineRenderer

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fn il_type() -> &'static Il2CppType

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impl Copy for LineRenderer

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impl IComponent for LineRenderer

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impl ILineRenderer for LineRenderer

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impl IObject for LineRenderer

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impl IRenderer for LineRenderer

Auto Trait Implementations§

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impl Freeze for LineRenderer

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impl RefUnwindSafe for LineRenderer

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impl !Send for LineRenderer

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impl !Sync for LineRenderer

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impl Unpin for LineRenderer

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impl UnwindSafe for LineRenderer

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn add(self, item: T0)
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fn get_location_name(self) -> Il2CppString
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fn get_download_status(self) -> DownloadStatus
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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
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fn ctor_2(self, op: IAsyncOperation)
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fn acquire(self) -> AsyncOperationHandle_1<T0>
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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
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fn get_is_done(self) -> bool
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fn is_valid(self) -> bool
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fn get_percent_complete(self) -> f32
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fn get_status(self) -> AsyncOperationStatus
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fn system_collections_i_enumerator_get_current(self) -> Object
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fn system_collections_i_enumerator_move_next(self) -> bool
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fn system_collections_i_enumerator_reset(self)
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impl<__T> IComponentMethods for __T
where __T: IComponent,

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fn get_transform(self) -> Transform

get_transform() overload
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fn get_game_object(self) -> GameObject

get_gameObject() overload
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fn get_component(self, type: impl Into<SystemType>) -> Component

GetComponent(::unity::SystemType) overload
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fn get_component_fast_path( self, type: impl Into<SystemType>, one_further_than_result_value: impl Into<IntPtr>, )

GetComponentFastPath(::unity::SystemType, ::unity::IntPtr) overload
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fn get_component_2<M0: IlType + Copy + ClassIdentity>(self) -> M0

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fn try_get_component<M0: IlType + Copy + ClassIdentity>( self, component: impl Into<*mut M0>, ) -> bool

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fn get_component_in_children( self, t: impl Into<SystemType>, include_inactive: impl Into<bool>, ) -> Component

GetComponentInChildren(::unity::SystemType, bool) overload
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fn get_component_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> M0

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fn get_component_in_children_3<M0: IlType + Copy + ClassIdentity>(self) -> M0

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fn get_components_in_children<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>

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fn get_components_in_children_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, result: impl Into<List_1<M0>>, )

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fn get_components_in_children_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>

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fn get_components_in_children_4<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )

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fn get_component_in_parent(self, t: impl Into<SystemType>) -> Component

GetComponentInParent(::unity::SystemType) overload
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fn get_component_in_parent_2<M0: IlType + Copy + ClassIdentity>(self) -> M0

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fn get_components_in_parent<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, ) -> Array<M0>

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fn get_components_in_parent_2<M0: IlType + Copy + ClassIdentity>( self, include_inactive: impl Into<bool>, results: impl Into<List_1<M0>>, )

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fn get_components_in_parent_3<M0: IlType + Copy + ClassIdentity>( self, ) -> Array<M0>

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fn get_components_for_list_internal( self, search_type: impl Into<SystemType>, result_list: impl Into<Object>, )

GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overload
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fn get_components( self, type: impl Into<SystemType>, results: impl Into<List_1<Component>>, )

GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overload
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fn get_components_2<M0: IlType + Copy + ClassIdentity>( self, results: impl Into<List_1<M0>>, )

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fn get_tag(self) -> Il2CppString

get_tag() overload
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fn set_tag(self, value: impl Into<Il2CppString>)

set_tag(::unity::Il2CppString) overload
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fn get_components_3<M0: IlType + Copy + ClassIdentity>(self) -> Array<M0>

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fn compare_tag(self, tag: impl Into<Il2CppString>) -> bool

CompareTag(::unity::Il2CppString) overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<__T> ILineRendererMethods for __T
where __T: ILineRenderer,

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fn set_width(self, start: impl Into<f32>, end: impl Into<f32>)

SetWidth(f32, f32) overload
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fn set_colors(self, start: impl Into<Color>, end: impl Into<Color>)

SetColors(crate::unity_engine::color::Color, crate::unity_engine::color::Color) overload
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fn set_vertex_count(self, count: impl Into<i32>)

SetVertexCount(i32) overload
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fn get_num_positions(self) -> i32

get_numPositions() overload
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fn set_num_positions(self, value: impl Into<i32>)

set_numPositions(i32) overload
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fn get_start_width(self) -> f32

get_startWidth() overload
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fn set_start_width(self, value: impl Into<f32>)

set_startWidth(f32) overload
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fn get_end_width(self) -> f32

get_endWidth() overload
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fn set_end_width(self, value: impl Into<f32>)

set_endWidth(f32) overload
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fn get_width_multiplier(self) -> f32

get_widthMultiplier() overload
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fn set_width_multiplier(self, value: impl Into<f32>)

set_widthMultiplier(f32) overload
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fn get_num_corner_vertices(self) -> i32

get_numCornerVertices() overload
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fn set_num_corner_vertices(self, value: impl Into<i32>)

set_numCornerVertices(i32) overload
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fn get_num_cap_vertices(self) -> i32

get_numCapVertices() overload
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fn set_num_cap_vertices(self, value: impl Into<i32>)

set_numCapVertices(i32) overload
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fn get_use_world_space(self) -> bool

get_useWorldSpace() overload
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fn set_use_world_space(self, value: impl Into<bool>)

set_useWorldSpace(bool) overload
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fn get_loop(self) -> bool

get_loop() overload
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fn set_loop(self, value: impl Into<bool>)

set_loop(bool) overload
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fn get_start_color(self) -> Color

get_startColor() overload
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fn set_start_color(self, value: impl Into<Color>)

set_startColor(crate::unity_engine::color::Color) overload
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fn get_end_color(self) -> Color

get_endColor() overload
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fn set_end_color(self, value: impl Into<Color>)

set_endColor(crate::unity_engine::color::Color) overload
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fn get_position_count(self) -> i32

get_positionCount() overload
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fn set_position_count(self, value: impl Into<i32>)

set_positionCount(i32) overload
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fn set_position(self, index: impl Into<i32>, position: impl Into<Vector3>)

SetPosition(i32, crate::unity_engine::vector3::Vector3) overload
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fn get_position(self, index: impl Into<i32>) -> Vector3

GetPosition(i32) overload
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fn get_shadow_bias(self) -> f32

get_shadowBias() overload
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fn set_shadow_bias(self, value: impl Into<f32>)

set_shadowBias(f32) overload
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fn get_generate_lighting_data(self) -> bool

get_generateLightingData() overload
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fn set_generate_lighting_data(self, value: impl Into<bool>)

set_generateLightingData(bool) overload
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fn get_texture_mode(self) -> LineTextureMode

get_textureMode() overload
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fn set_texture_mode(self, value: impl Into<LineTextureMode>)

set_textureMode(crate::unity_engine::linetexturemode::LineTextureMode) overload
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fn get_alignment(self) -> LineAlignment

get_alignment() overload
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fn set_alignment(self, value: impl Into<LineAlignment>)

set_alignment(crate::unity_engine::linealignment::LineAlignment) overload
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fn simplify(self, tolerance: impl Into<f32>)

Simplify(f32) overload
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fn bake_mesh(self, mesh: impl Into<Mesh>, use_transform: impl Into<bool>)

BakeMesh(crate::unity_engine::mesh::Mesh, bool) overload
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fn bake_mesh_2( self, mesh: impl Into<Mesh>, camera: impl Into<Camera>, use_transform: impl Into<bool>, )

BakeMesh(crate::unity_engine::mesh::Mesh, crate::unity_engine::camera::Camera, bool) overload
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fn get_width_curve(self) -> AnimationCurve

get_widthCurve() overload
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fn set_width_curve(self, value: impl Into<AnimationCurve>)

set_widthCurve(crate::unity_engine::animationcurve::AnimationCurve) overload
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fn get_color_gradient(self) -> Gradient

get_colorGradient() overload
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fn set_color_gradient(self, value: impl Into<Gradient>)

set_colorGradient(crate::unity_engine::gradient::Gradient) overload
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fn get_width_curve_copy(self) -> AnimationCurve

GetWidthCurveCopy() overload
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fn get_color_gradient_copy(self) -> Gradient

GetColorGradientCopy() overload
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fn get_positions(self, positions: impl Into<Array<Vector3>>) -> i32

GetPositions(::unity::Array<crate::unity_engine::vector3::Vector3>) overload
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fn set_positions(self, positions: impl Into<Array<Vector3>>)

SetPositions(::unity::Array<crate::unity_engine::vector3::Vector3>) overload
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fn set_positions_with_native_container( self, positions: impl Into<IntPtr>, count: impl Into<i32>, )

SetPositionsWithNativeContainer(::unity::IntPtr, i32) overload
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fn get_positions_with_native_container( self, positions: impl Into<IntPtr>, length: impl Into<i32>, ) -> i32

GetPositionsWithNativeContainer(::unity::IntPtr, i32) overload
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fn ctor(self)

.ctor() overload
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fn get_start_color_injected(self) -> Color

get_startColor_Injected(*mutcrate::unity_engine::color::Color) overload
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fn set_start_color_injected(self) -> Color

set_startColor_Injected(*mutcrate::unity_engine::color::Color) overload
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fn get_end_color_injected(self) -> Color

get_endColor_Injected(*mutcrate::unity_engine::color::Color) overload
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fn set_end_color_injected(self) -> Color

set_endColor_Injected(*mutcrate::unity_engine::color::Color) overload
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fn set_position_injected(self, index: impl Into<i32>) -> Vector3

SetPosition_Injected(i32, *mutcrate::unity_engine::vector3::Vector3) overload
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fn get_position_injected(self, index: impl Into<i32>) -> Vector3

GetPosition_Injected(i32, *mutcrate::unity_engine::vector3::Vector3) overload
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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<__T> IObject_2Methods for __T
where __T: IObject_2,

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fn get_instance_id(self) -> i32

GetInstanceID() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn equals(self, other: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ensure_running_on_main_thread(self)

EnsureRunningOnMainThread() overload
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fn get_cached_ptr(self) -> IntPtr

GetCachedPtr() overload
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fn get_name(self) -> Il2CppString

get_name() overload
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fn set_name(self, value: impl Into<Il2CppString>)

set_name(::unity::Il2CppString) overload
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fn get_hide_flags(self) -> HideFlags

get_hideFlags() overload
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fn set_hide_flags(self, value: impl Into<HideFlags>)

set_hideFlags(crate::unity_engine::hideflags::HideFlags) overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IRendererMethods for __T
where __T: IRenderer,

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fn get_bounds(self) -> Bounds

get_bounds() overload
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fn set_static_lightmap_st(self, st: impl Into<Vector4>)

SetStaticLightmapST(crate::unity_engine::vector4::Vector4) overload
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fn get_material(self) -> Material

GetMaterial() overload
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fn get_shared_material(self) -> Material

GetSharedMaterial() overload
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fn set_material(self, m: impl Into<Material>)

SetMaterial(crate::unity_engine::material::Material) overload
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fn get_material_array(self) -> Array<Material>

GetMaterialArray() overload
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fn set_material_array(self, m: impl Into<Array<Material>>)

SetMaterialArray(::unity::Array<crate::unity_engine::material::Material>) overload
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fn internal_set_property_block( self, properties: impl Into<MaterialPropertyBlock>, )

Internal_SetPropertyBlock(crate::unity_engine::materialpropertyblock::MaterialPropertyBlock) overload
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fn set_property_block(self, properties: impl Into<MaterialPropertyBlock>)

SetPropertyBlock(crate::unity_engine::materialpropertyblock::MaterialPropertyBlock) overload
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fn get_enabled(self) -> bool

get_enabled() overload
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fn set_enabled(self, value: impl Into<bool>)

set_enabled(bool) overload
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fn get_is_visible(self) -> bool

get_isVisible() overload
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fn get_shadow_casting_mode(self) -> ShadowCastingMode

get_shadowCastingMode() overload
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fn set_shadow_casting_mode(self, value: impl Into<ShadowCastingMode>)

set_shadowCastingMode(crate::unity_engine::rendering::shadowcastingmode::ShadowCastingMode) overload
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fn set_receive_shadows(self, value: impl Into<bool>)

set_receiveShadows(bool) overload
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fn set_motion_vector_generation_mode( self, value: impl Into<MotionVectorGenerationMode>, )

set_motionVectorGenerationMode(crate::unity_engine::motionvectorgenerationmode::MotionVectorGenerationMode) overload
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fn get_sorting_layer_id(self) -> i32

get_sortingLayerID() overload
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fn set_sorting_layer_id(self, value: impl Into<i32>)

set_sortingLayerID(i32) overload
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fn get_sorting_order(self) -> i32

get_sortingOrder() overload
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fn set_sorting_order(self, value: impl Into<i32>)

set_sortingOrder(i32) overload
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fn get_lightmap_index(self) -> i32

get_lightmapIndex() overload
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fn set_lightmap_index(self, value: impl Into<i32>)

set_lightmapIndex(i32) overload
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fn get_lightmap_scale_offset(self) -> Vector4

get_lightmapScaleOffset() overload
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fn set_lightmap_scale_offset(self, value: impl Into<Vector4>)

set_lightmapScaleOffset(crate::unity_engine::vector4::Vector4) overload
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fn get_shared_material_array(self) -> Array<Material>

GetSharedMaterialArray() overload
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fn get_materials(self) -> Array<Material>

get_materials() overload
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fn set_materials(self, value: impl Into<Array<Material>>)

set_materials(::unity::Array<crate::unity_engine::material::Material>) overload
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fn set_shared_material(self, value: impl Into<Material>)

set_sharedMaterial(crate::unity_engine::material::Material) overload
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fn get_shared_materials(self) -> Array<Material>

get_sharedMaterials() overload
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fn set_shared_materials(self, value: impl Into<Array<Material>>)

set_sharedMaterials(::unity::Array<crate::unity_engine::material::Material>) overload
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fn ctor(self)

.ctor() overload
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fn get_bounds_injected(self) -> Bounds

get_bounds_Injected(*mutcrate::unity_engine::bounds::Bounds) overload
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fn set_static_lightmap_st_injected(self) -> Vector4

SetStaticLightmapST_Injected(*mutcrate::unity_engine::vector4::Vector4) overload
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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.