#[repr(C)]pub struct PlayerLoopSystem {
pub type: SystemType,
pub sub_system_list: Array<PlayerLoopSystem>,
pub update_delegate: PlayerLoopSystem_UpdateFunction,
pub update_function: IntPtr,
pub loop_condition_function: IntPtr,
}Expand description
Fields§
§type: SystemType§sub_system_list: Array<PlayerLoopSystem>§update_delegate: PlayerLoopSystem_UpdateFunction§update_function: IntPtr§loop_condition_function: IntPtrImplementations§
Source§impl PlayerLoopSystem
impl PlayerLoopSystem
Sourcepub fn to_string(&mut self) -> Il2CppString
pub fn to_string(&mut self) -> Il2CppString
ToString() overload
Source§impl PlayerLoopSystem
impl PlayerLoopSystem
pub fn to_string_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for PlayerLoopSystem
impl ClassIdentity for PlayerLoopSystem
Source§impl Clone for PlayerLoopSystem
impl Clone for PlayerLoopSystem
Source§fn clone(&self) -> PlayerLoopSystem
fn clone(&self) -> PlayerLoopSystem
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerLoopSystem
Auto Trait Implementations§
impl Freeze for PlayerLoopSystem
impl RefUnwindSafe for PlayerLoopSystem
impl !Send for PlayerLoopSystem
impl !Sync for PlayerLoopSystem
impl Unpin for PlayerLoopSystem
impl UnwindSafe for PlayerLoopSystem
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)