#[repr(C)]pub struct FrameData_Flags {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl FrameData_Flags
impl FrameData_Flags
pub fn evaluate() -> Self
pub fn seek_occured() -> Self
pub fn loop() -> Self
pub fn hold() -> Self
pub fn effective_play_state_delayed() -> Self
pub fn effective_play_state_playing() -> Self
Trait Implementations§
Source§impl ClassIdentity for FrameData_Flags
impl ClassIdentity for FrameData_Flags
Source§impl Clone for FrameData_Flags
impl Clone for FrameData_Flags
Source§fn clone(&self) -> FrameData_Flags
fn clone(&self) -> FrameData_Flags
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FrameData_Flags
impl Debug for FrameData_Flags
Source§impl PartialEq for FrameData_Flags
impl PartialEq for FrameData_Flags
impl Copy for FrameData_Flags
impl Eq for FrameData_Flags
impl StructuralPartialEq for FrameData_Flags
Auto Trait Implementations§
impl Freeze for FrameData_Flags
impl RefUnwindSafe for FrameData_Flags
impl Send for FrameData_Flags
impl Sync for FrameData_Flags
impl Unpin for FrameData_Flags
impl UnwindSafe for FrameData_Flags
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)