pub trait IIPlayableAsset_InterfaceMethods: IIPlayableAsset_Interface {
// Provided methods
fn create_playable(
self,
graph: impl Into<PlayableGraph>,
owner: impl Into<GameObject>,
) -> Playable { ... }
fn get_duration(self) -> f64 { ... }
}Provided Methods§
Sourcefn create_playable(
self,
graph: impl Into<PlayableGraph>,
owner: impl Into<GameObject>,
) -> Playable
fn create_playable( self, graph: impl Into<PlayableGraph>, owner: impl Into<GameObject>, ) -> Playable
CreatePlayable(crate::unity_engine::playables::playablegraph::PlayableGraph, crate::unity_engine::gameobject::GameObject) overload
Sourcefn get_duration(self) -> f64
fn get_duration(self) -> f64
get_duration() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IIPlayableAsset_Interface> IIPlayableAsset_InterfaceMethods for __T
Available on crate feature
unity_engine-playables-iplayableasset_interface only.