pub struct RenderPipelineManager(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.RenderPipelineManager
Inherits: Object
Implementations§
Source§impl RenderPipelineManager
impl RenderPipelineManager
pub fn s_current_pipeline_asset() -> RenderPipelineAsset
pub fn set_s_current_pipeline_asset(value: RenderPipelineAsset)
pub fn s_cameras() -> Array<Camera>
pub fn set_s_cameras(value: Array<Camera>)
pub fn s_camera_capacity() -> i32
pub fn set_s_camera_capacity(value: i32)
pub fn begin_frame_rendering_field() -> Action_2<ScriptableRenderContext, Array<Camera>>
pub fn set_begin_frame_rendering_field( value: Action_2<ScriptableRenderContext, Array<Camera>>, )
pub fn begin_camera_rendering_field() -> Action_2<ScriptableRenderContext, Camera>
pub fn set_begin_camera_rendering_field( value: Action_2<ScriptableRenderContext, Camera>, )
pub fn end_frame_rendering_field() -> Action_2<ScriptableRenderContext, Array<Camera>>
pub fn set_end_frame_rendering_field( value: Action_2<ScriptableRenderContext, Array<Camera>>, )
pub fn end_camera_rendering_field() -> Action_2<ScriptableRenderContext, Camera>
pub fn set_end_camera_rendering_field( value: Action_2<ScriptableRenderContext, Camera>, )
Source§impl RenderPipelineManager
impl RenderPipelineManager
Sourcepub fn get_current_pipeline() -> RenderPipeline
pub fn get_current_pipeline() -> RenderPipeline
get_currentPipeline() overload
Sourcepub fn set_current_pipeline(value: impl Into<RenderPipeline>)
pub fn set_current_pipeline(value: impl Into<RenderPipeline>)
set_currentPipeline(crate::unity_engine::rendering::renderpipeline::RenderPipeline) overload
Sourcepub fn add_begin_camera_rendering(
value: impl Into<Action_2<ScriptableRenderContext, Camera>>,
)
pub fn add_begin_camera_rendering( value: impl Into<Action_2<ScriptableRenderContext, Camera>>, )
add_beginCameraRendering(crate::system::action_2::Action_2<crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,crate::unity_engine::camera::Camera>) overload
Sourcepub fn remove_begin_camera_rendering(
value: impl Into<Action_2<ScriptableRenderContext, Camera>>,
)
pub fn remove_begin_camera_rendering( value: impl Into<Action_2<ScriptableRenderContext, Camera>>, )
remove_beginCameraRendering(crate::system::action_2::Action_2<crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,crate::unity_engine::camera::Camera>) overload
Sourcepub fn add_end_camera_rendering(
value: impl Into<Action_2<ScriptableRenderContext, Camera>>,
)
pub fn add_end_camera_rendering( value: impl Into<Action_2<ScriptableRenderContext, Camera>>, )
add_endCameraRendering(crate::system::action_2::Action_2<crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,crate::unity_engine::camera::Camera>) overload
Sourcepub fn remove_end_camera_rendering(
value: impl Into<Action_2<ScriptableRenderContext, Camera>>,
)
pub fn remove_end_camera_rendering( value: impl Into<Action_2<ScriptableRenderContext, Camera>>, )
remove_endCameraRendering(crate::system::action_2::Action_2<crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext,crate::unity_engine::camera::Camera>) overload
Sourcepub fn begin_frame_rendering_fn(
context: impl Into<ScriptableRenderContext>,
cameras: impl Into<Array<Camera>>,
)
pub fn begin_frame_rendering_fn( context: impl Into<ScriptableRenderContext>, cameras: impl Into<Array<Camera>>, )
BeginFrameRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::Array<crate::unity_engine::camera::Camera>) overload
Sourcepub fn begin_camera_rendering_fn(
context: impl Into<ScriptableRenderContext>,
camera: impl Into<Camera>,
)
pub fn begin_camera_rendering_fn( context: impl Into<ScriptableRenderContext>, camera: impl Into<Camera>, )
BeginCameraRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera) overload
Sourcepub fn end_frame_rendering_fn(
context: impl Into<ScriptableRenderContext>,
cameras: impl Into<Array<Camera>>,
)
pub fn end_frame_rendering_fn( context: impl Into<ScriptableRenderContext>, cameras: impl Into<Array<Camera>>, )
EndFrameRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::Array<crate::unity_engine::camera::Camera>) overload
Sourcepub fn end_camera_rendering_fn(
context: impl Into<ScriptableRenderContext>,
camera: impl Into<Camera>,
)
pub fn end_camera_rendering_fn( context: impl Into<ScriptableRenderContext>, camera: impl Into<Camera>, )
EndCameraRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera) overload
Sourcepub fn cleanup_render_pipeline()
pub fn cleanup_render_pipeline()
CleanupRenderPipeline() overload
Sourcepub fn get_cameras(context: impl Into<ScriptableRenderContext>)
pub fn get_cameras(context: impl Into<ScriptableRenderContext>)
GetCameras(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext) overload
Sourcepub fn do_render_loop_internal(
pipe: impl Into<RenderPipelineAsset>,
loop_ptr: impl Into<IntPtr>,
render_requests: impl Into<List_1<Camera_RenderRequest>>,
)
pub fn do_render_loop_internal( pipe: impl Into<RenderPipelineAsset>, loop_ptr: impl Into<IntPtr>, render_requests: impl Into<List_1<Camera_RenderRequest>>, )
DoRenderLoop_Internal(crate::unity_engine::rendering::renderpipelineasset::RenderPipelineAsset, ::unity::IntPtr, crate::system::collections::generic::list_1::List_1<crate::unity_engine::camera::Camera_RenderRequest>) overload
Sourcepub fn prepare_render_pipeline(pipeline_asset: impl Into<RenderPipelineAsset>)
pub fn prepare_render_pipeline(pipeline_asset: impl Into<RenderPipelineAsset>)
PrepareRenderPipeline(crate::unity_engine::rendering::renderpipelineasset::RenderPipelineAsset) overload
Source§impl RenderPipelineManager
impl RenderPipelineManager
pub fn get_current_pipeline_method_info() -> &'static MethodInfo
pub fn set_current_pipeline_method_info() -> &'static MethodInfo
pub fn add_begin_camera_rendering_method_info() -> &'static MethodInfo
pub fn remove_begin_camera_rendering_method_info() -> &'static MethodInfo
pub fn add_end_camera_rendering_method_info() -> &'static MethodInfo
pub fn remove_end_camera_rendering_method_info() -> &'static MethodInfo
pub fn begin_frame_rendering_fn_method_info() -> &'static MethodInfo
pub fn begin_camera_rendering_fn_method_info() -> &'static MethodInfo
pub fn end_frame_rendering_fn_method_info() -> &'static MethodInfo
pub fn end_camera_rendering_fn_method_info() -> &'static MethodInfo
pub fn cleanup_render_pipeline_method_info() -> &'static MethodInfo
pub fn get_cameras_method_info() -> &'static MethodInfo
pub fn do_render_loop_internal_method_info() -> &'static MethodInfo
pub fn prepare_render_pipeline_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl Clone for RenderPipelineManager
impl Clone for RenderPipelineManager
Source§fn clone(&self) -> RenderPipelineManager
fn clone(&self) -> RenderPipelineManager
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for RenderPipelineManager
impl FromIlInstance for RenderPipelineManager
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for RenderPipelineManager
impl IObject for RenderPipelineManager
impl IRenderPipelineManager for RenderPipelineManager
Auto Trait Implementations§
impl Freeze for RenderPipelineManager
impl RefUnwindSafe for RenderPipelineManager
impl !Send for RenderPipelineManager
impl !Sync for RenderPipelineManager
impl Unpin for RenderPipelineManager
impl UnwindSafe for RenderPipelineManager
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