pub struct RenderPipeline(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.RenderPipeline
Inherits: Object
Implementations§
Source§impl RenderPipeline
impl RenderPipeline
Sourcepub fn begin_frame_rendering(
context: impl Into<ScriptableRenderContext>,
cameras: impl Into<Array<Camera>>,
)
pub fn begin_frame_rendering( context: impl Into<ScriptableRenderContext>, cameras: impl Into<Array<Camera>>, )
BeginFrameRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::Array<crate::unity_engine::camera::Camera>) overload
Sourcepub fn begin_camera_rendering(
context: impl Into<ScriptableRenderContext>,
camera: impl Into<Camera>,
)
pub fn begin_camera_rendering( context: impl Into<ScriptableRenderContext>, camera: impl Into<Camera>, )
BeginCameraRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera) overload
Sourcepub fn end_frame_rendering(
context: impl Into<ScriptableRenderContext>,
cameras: impl Into<Array<Camera>>,
)
pub fn end_frame_rendering( context: impl Into<ScriptableRenderContext>, cameras: impl Into<Array<Camera>>, )
EndFrameRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::Array<crate::unity_engine::camera::Camera>) overload
Sourcepub fn end_camera_rendering(
context: impl Into<ScriptableRenderContext>,
camera: impl Into<Camera>,
)
pub fn end_camera_rendering( context: impl Into<ScriptableRenderContext>, camera: impl Into<Camera>, )
EndCameraRendering(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera) overload
Source§impl RenderPipeline
impl RenderPipeline
pub fn render_method_info() -> &'static MethodInfo
pub fn process_render_requests_method_info() -> &'static MethodInfo
pub fn begin_frame_rendering_method_info() -> &'static MethodInfo
pub fn begin_camera_rendering_method_info() -> &'static MethodInfo
pub fn end_frame_rendering_method_info() -> &'static MethodInfo
pub fn end_camera_rendering_method_info() -> &'static MethodInfo
pub fn internal_render_method_info() -> &'static MethodInfo
pub fn internal_render_with_requests_method_info() -> &'static MethodInfo
pub fn get_disposed_method_info() -> &'static MethodInfo
pub fn set_disposed_method_info() -> &'static MethodInfo
pub fn dispose_method_info() -> &'static MethodInfo
pub fn dispose_2_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl RenderPipeline
impl RenderPipeline
Sourcepub unsafe fn render(
this: impl Into<IlInstance>,
context: ScriptableRenderContext,
cameras: Array<Camera>,
)
pub unsafe fn render( this: impl Into<IlInstance>, context: ScriptableRenderContext, cameras: Array<Camera>, )
Direct (non-virtual) call to RenderPipeline’s own Render. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn process_render_requests(
this: impl Into<IlInstance>,
context: ScriptableRenderContext,
camera: Camera,
render_requests: List_1<Camera_RenderRequest>,
)
pub unsafe fn process_render_requests( this: impl Into<IlInstance>, context: ScriptableRenderContext, camera: Camera, render_requests: List_1<Camera_RenderRequest>, )
Direct (non-virtual) call to RenderPipeline’s own ProcessRenderRequests. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn dispose_2(this: impl Into<IlInstance>, disposing: bool)
pub unsafe fn dispose_2(this: impl Into<IlInstance>, disposing: bool)
Direct (non-virtual) call to RenderPipeline’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for RenderPipeline
impl ClassIdentity for RenderPipeline
Source§impl Clone for RenderPipeline
impl Clone for RenderPipeline
Source§fn clone(&self) -> RenderPipeline
fn clone(&self) -> RenderPipeline
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for RenderPipeline
impl FromIlInstance for RenderPipeline
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for RenderPipeline
impl IObject for RenderPipeline
impl IRenderPipeline for RenderPipeline
Auto Trait Implementations§
impl Freeze for RenderPipeline
impl RefUnwindSafe for RenderPipeline
impl !Send for RenderPipeline
impl !Sync for RenderPipeline
impl Unpin for RenderPipeline
impl UnwindSafe for RenderPipeline
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Source§impl<__T> IRenderPipelineMethods for __Twhere
__T: IRenderPipeline,
impl<__T> IRenderPipelineMethods for __Twhere
__T: IRenderPipeline,
Source§fn render(
self,
context: impl Into<ScriptableRenderContext>,
cameras: impl Into<Array<Camera>>,
)
fn render( self, context: impl Into<ScriptableRenderContext>, cameras: impl Into<Array<Camera>>, )
Render(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::Array<crate::unity_engine::camera::Camera>) overloadSource§fn process_render_requests(
self,
context: impl Into<ScriptableRenderContext>,
camera: impl Into<Camera>,
render_requests: impl Into<List_1<Camera_RenderRequest>>,
)
fn process_render_requests( self, context: impl Into<ScriptableRenderContext>, camera: impl Into<Camera>, render_requests: impl Into<List_1<Camera_RenderRequest>>, )
ProcessRenderRequests(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera, crate::system::collections::generic::list_1::List_1<crate::unity_engine::camera::Camera_RenderRequest>) overloadSource§fn internal_render(
self,
context: impl Into<ScriptableRenderContext>,
cameras: impl Into<Array<Camera>>,
)
fn internal_render( self, context: impl Into<ScriptableRenderContext>, cameras: impl Into<Array<Camera>>, )
InternalRender(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::Array<crate::unity_engine::camera::Camera>) overloadSource§fn internal_render_with_requests(
self,
context: impl Into<ScriptableRenderContext>,
cameras: impl Into<Array<Camera>>,
render_requests: impl Into<List_1<Camera_RenderRequest>>,
)
fn internal_render_with_requests( self, context: impl Into<ScriptableRenderContext>, cameras: impl Into<Array<Camera>>, render_requests: impl Into<List_1<Camera_RenderRequest>>, )
InternalRenderWithRequests(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::Array<crate::unity_engine::camera::Camera>, crate::system::collections::generic::list_1::List_1<crate::unity_engine::camera::Camera_RenderRequest>) overloadSource§fn get_disposed(self) -> bool
fn get_disposed(self) -> bool
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