pub struct RTHandleSystem(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.RTHandleSystem
Inherits: Object
Implementations§
Source§impl RTHandleSystem
impl RTHandleSystem
pub fn get_rt_handle_properties_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn dispose_method_info() -> &'static MethodInfo
pub fn initialize_method_info() -> &'static MethodInfo
pub fn release_method_info() -> &'static MethodInfo
pub fn remove_method_info() -> &'static MethodInfo
pub fn reset_reference_size_method_info() -> &'static MethodInfo
pub fn set_reference_size_method_info() -> &'static MethodInfo
pub fn set_reference_size_2_method_info() -> &'static MethodInfo
pub fn set_hardware_dynamic_resolution_state_method_info() -> &'static MethodInfo
pub fn switch_resize_mode_method_info() -> &'static MethodInfo
pub fn demand_resize_method_info() -> &'static MethodInfo
pub fn get_max_width_method_info() -> &'static MethodInfo
pub fn get_max_height_method_info() -> &'static MethodInfo
pub fn dispose_2_method_info() -> &'static MethodInfo
pub fn resize_method_info() -> &'static MethodInfo
pub fn alloc_method_info() -> &'static MethodInfo
pub fn alloc_2_method_info() -> &'static MethodInfo
pub fn alloc_3_method_info() -> &'static MethodInfo
pub fn alloc_auto_sized_render_texture_method_info() -> &'static MethodInfo
pub fn alloc_4_method_info() -> &'static MethodInfo
pub fn alloc_5_method_info() -> &'static MethodInfo
pub fn alloc_6_method_info() -> &'static MethodInfo
pub fn alloc_7_method_info() -> &'static MethodInfo
pub fn alloc_8_method_info() -> &'static MethodInfo
pub fn dump_rt_info_method_info() -> &'static MethodInfo
Source§impl RTHandleSystem
impl RTHandleSystem
Sourcepub unsafe fn dispose(this: impl Into<IlInstance>)
pub unsafe fn dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to RTHandleSystem’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for RTHandleSystem
impl ClassIdentity for RTHandleSystem
Source§impl Clone for RTHandleSystem
impl Clone for RTHandleSystem
Source§fn clone(&self) -> RTHandleSystem
fn clone(&self) -> RTHandleSystem
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for RTHandleSystem
impl FromIlInstance for RTHandleSystem
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IRTHandleSystem for RTHandleSystem
impl IRTHandleSystem for RTHandleSystem
fn m_hardware_dynamic_res_requested(self) -> bool
fn set_m_hardware_dynamic_res_requested(self, value: bool)
fn m_scaled_rt_supports_msaa(self) -> bool
fn set_m_scaled_rt_supports_msaa(self, value: bool)
fn m_scaled_rt_current_msaa_samples(self) -> MSAASamples
fn set_m_scaled_rt_current_msaa_samples(self, value: MSAASamples)
fn m_auto_sized_r_ts(self) -> HashSet_1<RTHandle>
fn set_m_auto_sized_r_ts(self, value: HashSet_1<RTHandle>)
fn m_auto_sized_r_ts_array(self) -> Array<RTHandle>
fn set_m_auto_sized_r_ts_array(self, value: Array<RTHandle>)
fn m_resize_on_demand_r_ts(self) -> HashSet_1<RTHandle>
fn set_m_resize_on_demand_r_ts(self, value: HashSet_1<RTHandle>)
fn m_rt_handle_properties(self) -> RTHandleProperties
fn set_m_rt_handle_properties(self, value: RTHandleProperties)
fn m_max_widths(self) -> i32
fn set_m_max_widths(self, value: i32)
fn m_max_heights(self) -> i32
fn set_m_max_heights(self, value: i32)
impl Copy for RTHandleSystem
impl IObject for RTHandleSystem
Auto Trait Implementations§
impl Freeze for RTHandleSystem
impl RefUnwindSafe for RTHandleSystem
impl !Send for RTHandleSystem
impl !Sync for RTHandleSystem
impl Unpin for RTHandleSystem
impl UnwindSafe for RTHandleSystem
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fn dispose(self)where
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fn move_next(self) -> boolwhere
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Source§impl<__T> IRTHandleSystemMethods for __Twhere
__T: IRTHandleSystem,
impl<__T> IRTHandleSystemMethods for __Twhere
__T: IRTHandleSystem,
Source§fn get_rt_handle_properties(self) -> RTHandleProperties
fn get_rt_handle_properties(self) -> RTHandleProperties
get_rtHandleProperties() overloadSource§fn initialize(
self,
width: impl Into<i32>,
height: impl Into<i32>,
scaled_r_tsupports_msaa: impl Into<bool>,
scaled_rtmsaa_samples: impl Into<MSAASamples>,
)
fn initialize( self, width: impl Into<i32>, height: impl Into<i32>, scaled_r_tsupports_msaa: impl Into<bool>, scaled_rtmsaa_samples: impl Into<MSAASamples>, )
Initialize(i32, i32, bool, crate::unity_engine::rendering::msaasamples::MSAASamples) overloadSource§fn release(self, rth: impl Into<RTHandle>)
fn release(self, rth: impl Into<RTHandle>)
Release(crate::unity_engine::rendering::rthandle::RTHandle) overloadSource§fn remove(self, rth: impl Into<RTHandle>)
fn remove(self, rth: impl Into<RTHandle>)
Remove(crate::unity_engine::rendering::rthandle::RTHandle) overloadSource§fn reset_reference_size(self, width: impl Into<i32>, height: impl Into<i32>)
fn reset_reference_size(self, width: impl Into<i32>, height: impl Into<i32>)
ResetReferenceSize(i32, i32) overloadSource§fn set_reference_size(
self,
width: impl Into<i32>,
height: impl Into<i32>,
msaa_samples: impl Into<MSAASamples>,
)
fn set_reference_size( self, width: impl Into<i32>, height: impl Into<i32>, msaa_samples: impl Into<MSAASamples>, )
SetReferenceSize(i32, i32, crate::unity_engine::rendering::msaasamples::MSAASamples) overloadSource§fn set_reference_size_2(
self,
width: impl Into<i32>,
height: impl Into<i32>,
msaa_samples: impl Into<MSAASamples>,
reset: impl Into<bool>,
)
fn set_reference_size_2( self, width: impl Into<i32>, height: impl Into<i32>, msaa_samples: impl Into<MSAASamples>, reset: impl Into<bool>, )
SetReferenceSize(i32, i32, crate::unity_engine::rendering::msaasamples::MSAASamples, bool) overloadSource§fn set_hardware_dynamic_resolution_state(
self,
enable_hw_dynamic_res: impl Into<bool>,
)
fn set_hardware_dynamic_resolution_state( self, enable_hw_dynamic_res: impl Into<bool>, )
SetHardwareDynamicResolutionState(bool) overloadSource§fn switch_resize_mode(
self,
rth: impl Into<RTHandle>,
mode: impl Into<RTHandleSystem_ResizeMode>,
)
fn switch_resize_mode( self, rth: impl Into<RTHandle>, mode: impl Into<RTHandleSystem_ResizeMode>, )
SwitchResizeMode(crate::unity_engine::rendering::rthandle::RTHandle, crate::unity_engine::rendering::rthandlesystem::RTHandleSystem_ResizeMode) overloadSource§fn demand_resize(self, rth: impl Into<RTHandle>)
fn demand_resize(self, rth: impl Into<RTHandle>)
DemandResize(crate::unity_engine::rendering::rthandle::RTHandle) overloadSource§fn get_max_width(self) -> i32
fn get_max_width(self) -> i32
GetMaxWidth() overloadSource§fn get_max_height(self) -> i32
fn get_max_height(self) -> i32
GetMaxHeight() overloadSource§fn resize(
self,
width: impl Into<i32>,
height: impl Into<i32>,
msaa_samples: impl Into<MSAASamples>,
size_changed: impl Into<bool>,
msaa_sample_changed: impl Into<bool>,
)
fn resize( self, width: impl Into<i32>, height: impl Into<i32>, msaa_samples: impl Into<MSAASamples>, size_changed: impl Into<bool>, msaa_sample_changed: impl Into<bool>, )
Resize(i32, i32, crate::unity_engine::rendering::msaasamples::MSAASamples, bool, bool) overloadSource§fn alloc(
self,
width: impl Into<i32>,
height: impl Into<i32>,
slices: impl Into<i32>,
depth_buffer_bits: impl Into<DepthBits>,
color_format: impl Into<GraphicsFormat>,
filter_mode: impl Into<FilterMode>,
wrap_mode: impl Into<TextureWrapMode>,
dimension: impl Into<TextureDimension>,
enable_random_write: impl Into<bool>,
use_mip_map: impl Into<bool>,
auto_generate_mips: impl Into<bool>,
is_shadow_map: impl Into<bool>,
aniso_level: impl Into<i32>,
mip_map_bias: impl Into<f32>,
msaa_samples: impl Into<MSAASamples>,
bind_texture_ms: impl Into<bool>,
use_dynamic_scale: impl Into<bool>,
memoryless: impl Into<RenderTextureMemoryless>,
name: impl Into<Il2CppString>,
) -> RTHandle
fn alloc( self, width: impl Into<i32>, height: impl Into<i32>, slices: impl Into<i32>, depth_buffer_bits: impl Into<DepthBits>, color_format: impl Into<GraphicsFormat>, filter_mode: impl Into<FilterMode>, wrap_mode: impl Into<TextureWrapMode>, dimension: impl Into<TextureDimension>, enable_random_write: impl Into<bool>, use_mip_map: impl Into<bool>, auto_generate_mips: impl Into<bool>, is_shadow_map: impl Into<bool>, aniso_level: impl Into<i32>, mip_map_bias: impl Into<f32>, msaa_samples: impl Into<MSAASamples>, bind_texture_ms: impl Into<bool>, use_dynamic_scale: impl Into<bool>, memoryless: impl Into<RenderTextureMemoryless>, name: impl Into<Il2CppString>, ) -> RTHandle
Alloc(i32, i32, i32, crate::unity_engine::rendering::depthbits::DepthBits, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, crate::unity_engine::filtermode::FilterMode, crate::unity_engine::texturewrapmode::TextureWrapMode, crate::unity_engine::rendering::texturedimension::TextureDimension, bool, bool, bool, bool, i32, f32, crate::unity_engine::rendering::msaasamples::MSAASamples, bool, bool, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, ::unity::Il2CppString) overloadSource§fn alloc_2(
self,
scale_factor: impl Into<Vector2>,
slices: impl Into<i32>,
depth_buffer_bits: impl Into<DepthBits>,
color_format: impl Into<GraphicsFormat>,
filter_mode: impl Into<FilterMode>,
wrap_mode: impl Into<TextureWrapMode>,
dimension: impl Into<TextureDimension>,
enable_random_write: impl Into<bool>,
use_mip_map: impl Into<bool>,
auto_generate_mips: impl Into<bool>,
is_shadow_map: impl Into<bool>,
aniso_level: impl Into<i32>,
mip_map_bias: impl Into<f32>,
enable_msaa: impl Into<bool>,
bind_texture_ms: impl Into<bool>,
use_dynamic_scale: impl Into<bool>,
memoryless: impl Into<RenderTextureMemoryless>,
name: impl Into<Il2CppString>,
) -> RTHandle
fn alloc_2( self, scale_factor: impl Into<Vector2>, slices: impl Into<i32>, depth_buffer_bits: impl Into<DepthBits>, color_format: impl Into<GraphicsFormat>, filter_mode: impl Into<FilterMode>, wrap_mode: impl Into<TextureWrapMode>, dimension: impl Into<TextureDimension>, enable_random_write: impl Into<bool>, use_mip_map: impl Into<bool>, auto_generate_mips: impl Into<bool>, is_shadow_map: impl Into<bool>, aniso_level: impl Into<i32>, mip_map_bias: impl Into<f32>, enable_msaa: impl Into<bool>, bind_texture_ms: impl Into<bool>, use_dynamic_scale: impl Into<bool>, memoryless: impl Into<RenderTextureMemoryless>, name: impl Into<Il2CppString>, ) -> RTHandle
Alloc(crate::unity_engine::vector2::Vector2, i32, crate::unity_engine::rendering::depthbits::DepthBits, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, crate::unity_engine::filtermode::FilterMode, crate::unity_engine::texturewrapmode::TextureWrapMode, crate::unity_engine::rendering::texturedimension::TextureDimension, bool, bool, bool, bool, i32, f32, bool, bool, bool, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, ::unity::Il2CppString) overloadSource§fn alloc_3(
self,
scale_func: impl Into<ScaleFunc>,
slices: impl Into<i32>,
depth_buffer_bits: impl Into<DepthBits>,
color_format: impl Into<GraphicsFormat>,
filter_mode: impl Into<FilterMode>,
wrap_mode: impl Into<TextureWrapMode>,
dimension: impl Into<TextureDimension>,
enable_random_write: impl Into<bool>,
use_mip_map: impl Into<bool>,
auto_generate_mips: impl Into<bool>,
is_shadow_map: impl Into<bool>,
aniso_level: impl Into<i32>,
mip_map_bias: impl Into<f32>,
enable_msaa: impl Into<bool>,
bind_texture_ms: impl Into<bool>,
use_dynamic_scale: impl Into<bool>,
memoryless: impl Into<RenderTextureMemoryless>,
name: impl Into<Il2CppString>,
) -> RTHandle
fn alloc_3( self, scale_func: impl Into<ScaleFunc>, slices: impl Into<i32>, depth_buffer_bits: impl Into<DepthBits>, color_format: impl Into<GraphicsFormat>, filter_mode: impl Into<FilterMode>, wrap_mode: impl Into<TextureWrapMode>, dimension: impl Into<TextureDimension>, enable_random_write: impl Into<bool>, use_mip_map: impl Into<bool>, auto_generate_mips: impl Into<bool>, is_shadow_map: impl Into<bool>, aniso_level: impl Into<i32>, mip_map_bias: impl Into<f32>, enable_msaa: impl Into<bool>, bind_texture_ms: impl Into<bool>, use_dynamic_scale: impl Into<bool>, memoryless: impl Into<RenderTextureMemoryless>, name: impl Into<Il2CppString>, ) -> RTHandle
Alloc(crate::unity_engine::rendering::scalefunc::ScaleFunc, i32, crate::unity_engine::rendering::depthbits::DepthBits, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, crate::unity_engine::filtermode::FilterMode, crate::unity_engine::texturewrapmode::TextureWrapMode, crate::unity_engine::rendering::texturedimension::TextureDimension, bool, bool, bool, bool, i32, f32, bool, bool, bool, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, ::unity::Il2CppString) overloadSource§fn alloc_auto_sized_render_texture(
self,
width: impl Into<i32>,
height: impl Into<i32>,
slices: impl Into<i32>,
depth_buffer_bits: impl Into<DepthBits>,
color_format: impl Into<GraphicsFormat>,
filter_mode: impl Into<FilterMode>,
wrap_mode: impl Into<TextureWrapMode>,
dimension: impl Into<TextureDimension>,
enable_random_write: impl Into<bool>,
use_mip_map: impl Into<bool>,
auto_generate_mips: impl Into<bool>,
is_shadow_map: impl Into<bool>,
aniso_level: impl Into<i32>,
mip_map_bias: impl Into<f32>,
enable_msaa: impl Into<bool>,
bind_texture_ms: impl Into<bool>,
use_dynamic_scale: impl Into<bool>,
memoryless: impl Into<RenderTextureMemoryless>,
name: impl Into<Il2CppString>,
) -> RTHandle
fn alloc_auto_sized_render_texture( self, width: impl Into<i32>, height: impl Into<i32>, slices: impl Into<i32>, depth_buffer_bits: impl Into<DepthBits>, color_format: impl Into<GraphicsFormat>, filter_mode: impl Into<FilterMode>, wrap_mode: impl Into<TextureWrapMode>, dimension: impl Into<TextureDimension>, enable_random_write: impl Into<bool>, use_mip_map: impl Into<bool>, auto_generate_mips: impl Into<bool>, is_shadow_map: impl Into<bool>, aniso_level: impl Into<i32>, mip_map_bias: impl Into<f32>, enable_msaa: impl Into<bool>, bind_texture_ms: impl Into<bool>, use_dynamic_scale: impl Into<bool>, memoryless: impl Into<RenderTextureMemoryless>, name: impl Into<Il2CppString>, ) -> RTHandle
AllocAutoSizedRenderTexture(i32, i32, i32, crate::unity_engine::rendering::depthbits::DepthBits, crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, crate::unity_engine::filtermode::FilterMode, crate::unity_engine::texturewrapmode::TextureWrapMode, crate::unity_engine::rendering::texturedimension::TextureDimension, bool, bool, bool, bool, i32, f32, bool, bool, bool, crate::unity_engine::rendertexturememoryless::RenderTextureMemoryless, ::unity::Il2CppString) overloadSource§fn alloc_4(self, texture: impl Into<RenderTexture>) -> RTHandle
fn alloc_4(self, texture: impl Into<RenderTexture>) -> RTHandle
Alloc(crate::unity_engine::rendertexture::RenderTexture) overloadSource§fn alloc_5(self, texture: impl Into<Texture>) -> RTHandle
fn alloc_5(self, texture: impl Into<Texture>) -> RTHandle
Alloc(crate::unity_engine::texture::Texture) overloadSource§fn alloc_6(self, texture: impl Into<RenderTargetIdentifier>) -> RTHandle
fn alloc_6(self, texture: impl Into<RenderTargetIdentifier>) -> RTHandle
Alloc(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overloadSource§fn alloc_7(
self,
texture: impl Into<RenderTargetIdentifier>,
name: impl Into<Il2CppString>,
) -> RTHandle
fn alloc_7( self, texture: impl Into<RenderTargetIdentifier>, name: impl Into<Il2CppString>, ) -> RTHandle
Alloc(crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier, ::unity::Il2CppString) overloadSource§fn dump_rt_info(self) -> Il2CppString
fn dump_rt_info(self) -> Il2CppString
DumpRTInfo() overload