#[repr(C)]pub struct RenderTextureMemoryless {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Trait Implementations§
Source§impl Clone for RenderTextureMemoryless
impl Clone for RenderTextureMemoryless
Source§fn clone(&self) -> RenderTextureMemoryless
fn clone(&self) -> RenderTextureMemoryless
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderTextureMemoryless
impl Debug for RenderTextureMemoryless
Source§impl PartialEq for RenderTextureMemoryless
impl PartialEq for RenderTextureMemoryless
impl Copy for RenderTextureMemoryless
impl Eq for RenderTextureMemoryless
impl StructuralPartialEq for RenderTextureMemoryless
Auto Trait Implementations§
impl Freeze for RenderTextureMemoryless
impl RefUnwindSafe for RenderTextureMemoryless
impl Send for RenderTextureMemoryless
impl Sync for RenderTextureMemoryless
impl Unpin for RenderTextureMemoryless
impl UnwindSafe for RenderTextureMemoryless
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)