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ScriptableRenderContext

Struct ScriptableRenderContext 

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#[repr(C)]
pub struct ScriptableRenderContext { pub m_ptr: IntPtr, }
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§m_ptr: IntPtr

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impl ScriptableRenderContext

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impl ScriptableRenderContext

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pub fn internal_cull( render_loop: impl Into<ScriptableRenderContext>, results: impl Into<IntPtr>, ) -> ScriptableCullingParameters

Internal_Cull(*mutcrate::unity_engine::rendering::scriptablecullingparameters::ScriptableCullingParameters, crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::IntPtr) overload

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pub fn initialize_sort_settings(camera: impl Into<Camera>) -> SortingSettings

InitializeSortSettings(crate::unity_engine::camera::Camera, *mutcrate::unity_engine::rendering::sortingsettings::SortingSettings) overload

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pub fn cctor()

.cctor() overload

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pub fn internal_cull_injected( results: impl Into<IntPtr>, ) -> (ScriptableCullingParameters, ScriptableRenderContext)

Internal_Cull_Injected(*mutcrate::unity_engine::rendering::scriptablecullingparameters::ScriptableCullingParameters, *mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::IntPtr) overload

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pub fn submit_internal_injected() -> ScriptableRenderContext

Submit_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext) overload

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pub fn get_number_of_cameras_internal_injected() -> (i32, ScriptableRenderContext)

GetNumberOfCameras_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext) overload

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pub fn get_camera_internal_injected( index: impl Into<i32>, ) -> (Camera, ScriptableRenderContext)

GetCamera_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, i32) overload

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pub fn draw_renderers_internal_injected( cull_results: impl Into<IntPtr>, is_pass_tag_name: impl Into<bool>, tag_values: impl Into<IntPtr>, state_blocks: impl Into<IntPtr>, state_count: impl Into<i32>, ) -> (ScriptableRenderContext, DrawingSettings, FilteringSettings, ShaderTagId)

DrawRenderers_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::IntPtr, *mutcrate::unity_engine::rendering::drawingsettings::DrawingSettings, *mutcrate::unity_engine::rendering::filteringsettings::FilteringSettings, *mutcrate::unity_engine::rendering::shadertagid::ShaderTagId, bool, ::unity::IntPtr, ::unity::IntPtr, i32) overload

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pub fn draw_shadows_internal_injected( shadow_drawing_settings: impl Into<IntPtr>, ) -> ScriptableRenderContext

DrawShadows_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, ::unity::IntPtr) overload

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pub fn execute_command_buffer_internal_injected( command_buffer: impl Into<CommandBuffer>, ) -> ScriptableRenderContext

ExecuteCommandBuffer_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload

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pub fn execute_command_buffer_async_internal_injected( command_buffer: impl Into<CommandBuffer>, queue_type: impl Into<ComputeQueueType>, ) -> ScriptableRenderContext

ExecuteCommandBufferAsync_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendering::computequeuetype::ComputeQueueType) overload

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pub fn setup_camera_properties_internal_injected( camera: impl Into<Camera>, stereo_setup: impl Into<bool>, eye: impl Into<i32>, ) -> ScriptableRenderContext

SetupCameraProperties_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera, bool, i32) overload

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pub fn draw_skybox_internal_injected( camera: impl Into<Camera>, ) -> ScriptableRenderContext

DrawSkybox_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera) overload

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pub fn invoke_on_render_object_callback_internal_injected() -> ScriptableRenderContext

InvokeOnRenderObjectCallback_Internal_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext) overload

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pub fn draw_wire_overlay_impl_injected( camera: impl Into<Camera>, ) -> ScriptableRenderContext

DrawWireOverlay_Impl_Injected(*mutcrate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, crate::unity_engine::camera::Camera) overload

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impl ScriptableRenderContext

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pub fn submit_internal(&mut self)

Submit_Internal() overload

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pub fn get_number_of_cameras_internal(&mut self) -> i32

GetNumberOfCameras_Internal() overload

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pub fn get_camera_internal(&mut self, index: impl Into<i32>) -> Camera

GetCamera_Internal(i32) overload

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pub fn draw_renderers_internal( &mut self, cull_results: impl Into<IntPtr>, tag_name: impl Into<ShaderTagId>, is_pass_tag_name: impl Into<bool>, tag_values: impl Into<IntPtr>, state_blocks: impl Into<IntPtr>, state_count: impl Into<i32>, ) -> (DrawingSettings, FilteringSettings)

DrawRenderers_Internal(::unity::IntPtr, *mutcrate::unity_engine::rendering::drawingsettings::DrawingSettings, *mutcrate::unity_engine::rendering::filteringsettings::FilteringSettings, crate::unity_engine::rendering::shadertagid::ShaderTagId, bool, ::unity::IntPtr, ::unity::IntPtr, i32) overload

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pub fn draw_shadows_internal( &mut self, shadow_drawing_settings: impl Into<IntPtr>, )

DrawShadows_Internal(::unity::IntPtr) overload

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pub fn execute_command_buffer_internal( &mut self, command_buffer: impl Into<CommandBuffer>, )

ExecuteCommandBuffer_Internal(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload

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pub fn execute_command_buffer_async_internal( &mut self, command_buffer: impl Into<CommandBuffer>, queue_type: impl Into<ComputeQueueType>, )

ExecuteCommandBufferAsync_Internal(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendering::computequeuetype::ComputeQueueType) overload

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pub fn setup_camera_properties_internal( &mut self, camera: impl Into<Camera>, stereo_setup: impl Into<bool>, eye: impl Into<i32>, )

SetupCameraProperties_Internal(crate::unity_engine::camera::Camera, bool, i32) overload

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pub fn draw_skybox_internal(&mut self, camera: impl Into<Camera>)

DrawSkybox_Internal(crate::unity_engine::camera::Camera) overload

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pub fn invoke_on_render_object_callback_internal(&mut self)

InvokeOnRenderObjectCallback_Internal() overload

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pub fn draw_wire_overlay_impl(&mut self, camera: impl Into<Camera>)

DrawWireOverlay_Impl(crate::unity_engine::camera::Camera) overload

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pub fn ctor(&mut self, ptr: impl Into<IntPtr>)

.ctor(::unity::IntPtr) overload

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pub fn submit(&mut self)

Submit() overload

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pub fn get_number_of_cameras(&mut self) -> i32

GetNumberOfCameras() overload

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pub fn get_camera(&mut self, index: impl Into<i32>) -> Camera

GetCamera(i32) overload

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pub fn draw_renderers( &mut self, culling_results: impl Into<CullingResults>, ) -> (DrawingSettings, FilteringSettings)

DrawRenderers(crate::unity_engine::rendering::cullingresults::CullingResults, *mutcrate::unity_engine::rendering::drawingsettings::DrawingSettings, *mutcrate::unity_engine::rendering::filteringsettings::FilteringSettings) overload

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pub fn draw_renderers_2( &mut self, culling_results: impl Into<CullingResults>, ) -> (DrawingSettings, FilteringSettings, RenderStateBlock)

DrawRenderers(crate::unity_engine::rendering::cullingresults::CullingResults, *mutcrate::unity_engine::rendering::drawingsettings::DrawingSettings, *mutcrate::unity_engine::rendering::filteringsettings::FilteringSettings, *mutcrate::unity_engine::rendering::renderstateblock::RenderStateBlock) overload

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pub fn draw_shadows(&mut self) -> ShadowDrawingSettings

DrawShadows(*mutcrate::unity_engine::rendering::shadowdrawingsettings::ShadowDrawingSettings) overload

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pub fn execute_command_buffer( &mut self, command_buffer: impl Into<CommandBuffer>, )

ExecuteCommandBuffer(crate::unity_engine::rendering::commandbuffer::CommandBuffer) overload

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pub fn execute_command_buffer_async( &mut self, command_buffer: impl Into<CommandBuffer>, queue_type: impl Into<ComputeQueueType>, )

ExecuteCommandBufferAsync(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendering::computequeuetype::ComputeQueueType) overload

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pub fn setup_camera_properties( &mut self, camera: impl Into<Camera>, stereo_setup: impl Into<bool>, )

SetupCameraProperties(crate::unity_engine::camera::Camera, bool) overload

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pub fn setup_camera_properties_2( &mut self, camera: impl Into<Camera>, stereo_setup: impl Into<bool>, eye: impl Into<i32>, )

SetupCameraProperties(crate::unity_engine::camera::Camera, bool, i32) overload

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pub fn draw_skybox(&mut self, camera: impl Into<Camera>)

DrawSkybox(crate::unity_engine::camera::Camera) overload

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pub fn invoke_on_render_object_callback(&mut self)

InvokeOnRenderObjectCallback() overload

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pub fn draw_wire_overlay(&mut self, camera: impl Into<Camera>)

DrawWireOverlay(crate::unity_engine::camera::Camera) overload

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pub fn cull(&mut self) -> (CullingResults, ScriptableCullingParameters)

Cull(*mutcrate::unity_engine::rendering::scriptablecullingparameters::ScriptableCullingParameters) overload

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pub fn equals(&mut self, other: impl Into<ScriptableRenderContext>) -> bool

Equals(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext) overload

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pub fn equals_2(&mut self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload

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pub fn get_hash_code(&mut self) -> i32

GetHashCode() overload

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impl ScriptableRenderContext

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pub fn internal_cull_method_info() -> &'static MethodInfo

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pub fn initialize_sort_settings_method_info() -> &'static MethodInfo

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pub fn submit_internal_method_info() -> &'static MethodInfo

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pub fn get_number_of_cameras_internal_method_info() -> &'static MethodInfo

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pub fn get_camera_internal_method_info() -> &'static MethodInfo

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pub fn draw_renderers_internal_method_info() -> &'static MethodInfo

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pub fn draw_shadows_internal_method_info() -> &'static MethodInfo

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pub fn execute_command_buffer_internal_method_info() -> &'static MethodInfo

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pub fn execute_command_buffer_async_internal_method_info() -> &'static MethodInfo

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pub fn setup_camera_properties_internal_method_info() -> &'static MethodInfo

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pub fn draw_skybox_internal_method_info() -> &'static MethodInfo

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pub fn invoke_on_render_object_callback_internal_method_info() -> &'static MethodInfo

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pub fn draw_wire_overlay_impl_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn submit_method_info() -> &'static MethodInfo

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pub fn get_number_of_cameras_method_info() -> &'static MethodInfo

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pub fn get_camera_method_info() -> &'static MethodInfo

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pub fn draw_renderers_method_info() -> &'static MethodInfo

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pub fn draw_renderers_2_method_info() -> &'static MethodInfo

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pub fn draw_shadows_method_info() -> &'static MethodInfo

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pub fn execute_command_buffer_method_info() -> &'static MethodInfo

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pub fn execute_command_buffer_async_method_info() -> &'static MethodInfo

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pub fn setup_camera_properties_method_info() -> &'static MethodInfo

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pub fn setup_camera_properties_2_method_info() -> &'static MethodInfo

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pub fn draw_skybox_method_info() -> &'static MethodInfo

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pub fn invoke_on_render_object_callback_method_info() -> &'static MethodInfo

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pub fn draw_wire_overlay_method_info() -> &'static MethodInfo

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pub fn cull_method_info() -> &'static MethodInfo

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pub fn equals_method_info() -> &'static MethodInfo

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pub fn equals_2_method_info() -> &'static MethodInfo

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pub fn get_hash_code_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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pub fn internal_cull_injected_method_info() -> &'static MethodInfo

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pub fn submit_internal_injected_method_info() -> &'static MethodInfo

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pub fn get_number_of_cameras_internal_injected_method_info() -> &'static MethodInfo

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pub fn get_camera_internal_injected_method_info() -> &'static MethodInfo

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pub fn draw_renderers_internal_injected_method_info() -> &'static MethodInfo

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pub fn draw_shadows_internal_injected_method_info() -> &'static MethodInfo

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pub fn execute_command_buffer_internal_injected_method_info() -> &'static MethodInfo

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pub fn execute_command_buffer_async_internal_injected_method_info() -> &'static MethodInfo

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pub fn setup_camera_properties_internal_injected_method_info() -> &'static MethodInfo

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pub fn draw_skybox_internal_injected_method_info() -> &'static MethodInfo

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pub fn invoke_on_render_object_callback_internal_injected_method_info() -> &'static MethodInfo

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pub fn draw_wire_overlay_impl_injected_method_info() -> &'static MethodInfo

Trait Implementations§

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impl ClassIdentity for ScriptableRenderContext

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const NAME: &'static str = "ScriptableRenderContext"

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const NAMESPACE: &'static str = "UnityEngine.Rendering"

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fn class() -> Class

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impl Clone for ScriptableRenderContext

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fn clone(&self) -> ScriptableRenderContext

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl IlType for ScriptableRenderContext

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fn il_type() -> &'static Il2CppType

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impl Copy for ScriptableRenderContext

Auto Trait Implementations§

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impl Freeze for ScriptableRenderContext

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impl RefUnwindSafe for ScriptableRenderContext

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impl Send for ScriptableRenderContext

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impl Sync for ScriptableRenderContext

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impl Unpin for ScriptableRenderContext

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impl UnwindSafe for ScriptableRenderContext

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.