pub struct ColorUtils(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.ColorUtils
Inherits: Object
Implementations§
Source§impl ColorUtils
impl ColorUtils
pub fn s_light_meter_calibration_constant() -> f32
pub fn set_s_light_meter_calibration_constant(value: f32)
pub fn s_lens_attenuation() -> f32
pub fn set_s_lens_attenuation(value: f32)
Source§impl ColorUtils
impl ColorUtils
Sourcepub fn get_lens_imperfection_exposure_scale() -> f32
pub fn get_lens_imperfection_exposure_scale() -> f32
get_lensImperfectionExposureScale() overload
Sourcepub fn standard_illuminant_y(x: impl Into<f32>) -> f32
pub fn standard_illuminant_y(x: impl Into<f32>) -> f32
StandardIlluminantY(f32) overload
Sourcepub fn ci_exy_to_lms(x: impl Into<f32>, y: impl Into<f32>) -> Vector3
pub fn ci_exy_to_lms(x: impl Into<f32>, y: impl Into<f32>) -> Vector3
CIExyToLMS(f32, f32) overload
Sourcepub fn color_balance_to_lms_coeffs(
temperature: impl Into<f32>,
tint: impl Into<f32>,
) -> Vector3
pub fn color_balance_to_lms_coeffs( temperature: impl Into<f32>, tint: impl Into<f32>, ) -> Vector3
ColorBalanceToLMSCoeffs(f32, f32) overload
Sourcepub fn compute_ev100(
aperture: impl Into<f32>,
shutter_speed: impl Into<f32>,
iso: impl Into<f32>,
) -> f32
pub fn compute_ev100( aperture: impl Into<f32>, shutter_speed: impl Into<f32>, iso: impl Into<f32>, ) -> f32
ComputeEV100(f32, f32, f32) overload
Sourcepub fn convert_ev100_to_exposure(ev100: impl Into<f32>) -> f32
pub fn convert_ev100_to_exposure(ev100: impl Into<f32>) -> f32
ConvertEV100ToExposure(f32) overload
Sourcepub fn convert_exposure_to_ev100(exposure: impl Into<f32>) -> f32
pub fn convert_exposure_to_ev100(exposure: impl Into<f32>) -> f32
ConvertExposureToEV100(f32) overload
Sourcepub fn compute_ev100_from_avg_luminance(avg_luminance: impl Into<f32>) -> f32
pub fn compute_ev100_from_avg_luminance(avg_luminance: impl Into<f32>) -> f32
ComputeEV100FromAvgLuminance(f32) overload
Sourcepub fn compute_iso(
aperture: impl Into<f32>,
shutter_speed: impl Into<f32>,
target_ev100: impl Into<f32>,
) -> f32
pub fn compute_iso( aperture: impl Into<f32>, shutter_speed: impl Into<f32>, target_ev100: impl Into<f32>, ) -> f32
ComputeISO(f32, f32, f32) overload
Source§impl ColorUtils
impl ColorUtils
pub fn get_lens_imperfection_exposure_scale_method_info() -> &'static MethodInfo
pub fn standard_illuminant_y_method_info() -> &'static MethodInfo
pub fn ci_exy_to_lms_method_info() -> &'static MethodInfo
pub fn color_balance_to_lms_coeffs_method_info() -> &'static MethodInfo
pub fn luminance_method_info() -> &'static MethodInfo
pub fn compute_ev100_method_info() -> &'static MethodInfo
pub fn convert_ev100_to_exposure_method_info() -> &'static MethodInfo
pub fn convert_exposure_to_ev100_method_info() -> &'static MethodInfo
pub fn compute_ev100_from_avg_luminance_method_info() -> &'static MethodInfo
pub fn compute_iso_method_info() -> &'static MethodInfo
pub fn to_hex_method_info() -> &'static MethodInfo
pub fn to_rgba_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for ColorUtils
impl ClassIdentity for ColorUtils
Source§impl Clone for ColorUtils
impl Clone for ColorUtils
Source§fn clone(&self) -> ColorUtils
fn clone(&self) -> ColorUtils
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ColorUtils
impl FromIlInstance for ColorUtils
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for ColorUtils
impl IColorUtils for ColorUtils
impl IObject for ColorUtils
Auto Trait Implementations§
impl Freeze for ColorUtils
impl RefUnwindSafe for ColorUtils
impl !Send for ColorUtils
impl !Sync for ColorUtils
impl Unpin for ColorUtils
impl UnwindSafe for ColorUtils
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