#[repr(C)]pub struct RenderTextureSubElement {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Trait Implementations§
Source§impl Clone for RenderTextureSubElement
impl Clone for RenderTextureSubElement
Source§fn clone(&self) -> RenderTextureSubElement
fn clone(&self) -> RenderTextureSubElement
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RenderTextureSubElement
impl Debug for RenderTextureSubElement
Source§impl PartialEq for RenderTextureSubElement
impl PartialEq for RenderTextureSubElement
impl Copy for RenderTextureSubElement
impl Eq for RenderTextureSubElement
impl StructuralPartialEq for RenderTextureSubElement
Auto Trait Implementations§
impl Freeze for RenderTextureSubElement
impl RefUnwindSafe for RenderTextureSubElement
impl Send for RenderTextureSubElement
impl Sync for RenderTextureSubElement
impl Unpin for RenderTextureSubElement
impl UnwindSafe for RenderTextureSubElement
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)