pub trait ISurfaceDataAttributesMethods: ISurfaceDataAttributes {
// Provided methods
fn ctor(
self,
display_name: impl Into<Il2CppString>,
is_direction: impl Into<bool>,
s_rgb_display: impl Into<bool>,
precision: impl Into<FieldPrecision>,
check_is_normalized: impl Into<bool>,
) { ... }
fn ctor_2(
self,
display_names: impl Into<Array<Il2CppString>>,
is_direction: impl Into<bool>,
s_rgb_display: impl Into<bool>,
check_is_normalized: impl Into<bool>,
precision: impl Into<FieldPrecision>,
) { ... }
}Provided Methods§
Sourcefn ctor(
self,
display_name: impl Into<Il2CppString>,
is_direction: impl Into<bool>,
s_rgb_display: impl Into<bool>,
precision: impl Into<FieldPrecision>,
check_is_normalized: impl Into<bool>,
)
fn ctor( self, display_name: impl Into<Il2CppString>, is_direction: impl Into<bool>, s_rgb_display: impl Into<bool>, precision: impl Into<FieldPrecision>, check_is_normalized: impl Into<bool>, )
.ctor(::unity::Il2CppString, bool, bool, crate::unity_engine::rendering::fieldprecision::FieldPrecision, bool) overload
Sourcefn ctor_2(
self,
display_names: impl Into<Array<Il2CppString>>,
is_direction: impl Into<bool>,
s_rgb_display: impl Into<bool>,
check_is_normalized: impl Into<bool>,
precision: impl Into<FieldPrecision>,
)
fn ctor_2( self, display_names: impl Into<Array<Il2CppString>>, is_direction: impl Into<bool>, s_rgb_display: impl Into<bool>, check_is_normalized: impl Into<bool>, precision: impl Into<FieldPrecision>, )
.ctor(::unity::Array<::unity::Il2CppString>, bool, bool, bool, crate::unity_engine::rendering::fieldprecision::FieldPrecision) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ISurfaceDataAttributes> ISurfaceDataAttributesMethods for __T
Available on crate feature
unity_engine-rendering-surfacedataattributes only.