pub trait ISurfaceDataAttributes: SystemObject {
// Provided methods
fn display_names(self) -> Array<Il2CppString> { ... }
fn set_display_names(self, value: Array<Il2CppString>) { ... }
fn is_direction(self) -> bool { ... }
fn set_is_direction(self, value: bool) { ... }
fn s_rgb_display(self) -> bool { ... }
fn set_s_rgb_display(self, value: bool) { ... }
fn precision(self) -> FieldPrecision { ... }
fn set_precision(self, value: FieldPrecision) { ... }
fn check_is_normalized(self) -> bool { ... }
fn set_check_is_normalized(self, value: bool) { ... }
}Provided Methods§
fn display_names(self) -> Array<Il2CppString>
fn set_display_names(self, value: Array<Il2CppString>)
fn is_direction(self) -> bool
fn set_is_direction(self, value: bool)
fn s_rgb_display(self) -> bool
fn set_s_rgb_display(self, value: bool)
fn precision(self) -> FieldPrecision
fn set_precision(self, value: FieldPrecision)
fn check_is_normalized(self) -> bool
fn set_check_is_normalized(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.