pub struct SurfaceDataAttributes(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.SurfaceDataAttributes
Implementations§
Source§impl SurfaceDataAttributes
impl SurfaceDataAttributes
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
Source§impl SurfaceDataAttributes
impl SurfaceDataAttributes
Sourcepub fn new(
display_name: Il2CppString,
is_direction: bool,
s_rgb_display: bool,
precision: FieldPrecision,
check_is_normalized: bool,
) -> Self
pub fn new( display_name: Il2CppString, is_direction: bool, s_rgb_display: bool, precision: FieldPrecision, check_is_normalized: bool, ) -> Self
.ctor(::unity::Il2CppString, bool, bool, crate::unity_engine::rendering::fieldprecision::FieldPrecision, bool) — overload selector
Sourcepub fn new_2(
display_names: Array<Il2CppString>,
is_direction: bool,
s_rgb_display: bool,
check_is_normalized: bool,
precision: FieldPrecision,
) -> Self
pub fn new_2( display_names: Array<Il2CppString>, is_direction: bool, s_rgb_display: bool, check_is_normalized: bool, precision: FieldPrecision, ) -> Self
.ctor(::unity::Array<::unity::Il2CppString>, bool, bool, bool, crate::unity_engine::rendering::fieldprecision::FieldPrecision) — overload selector
Trait Implementations§
Source§impl Clone for SurfaceDataAttributes
impl Clone for SurfaceDataAttributes
Source§fn clone(&self) -> SurfaceDataAttributes
fn clone(&self) -> SurfaceDataAttributes
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for SurfaceDataAttributes
impl FromIlInstance for SurfaceDataAttributes
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl ISurfaceDataAttributes for SurfaceDataAttributes
impl ISurfaceDataAttributes for SurfaceDataAttributes
fn display_names(self) -> Array<Il2CppString>
fn set_display_names(self, value: Array<Il2CppString>)
fn is_direction(self) -> bool
fn set_is_direction(self, value: bool)
fn s_rgb_display(self) -> bool
fn set_s_rgb_display(self, value: bool)
fn precision(self) -> FieldPrecision
fn set_precision(self, value: FieldPrecision)
fn check_is_normalized(self) -> bool
fn set_check_is_normalized(self, value: bool)
impl Copy for SurfaceDataAttributes
Auto Trait Implementations§
impl Freeze for SurfaceDataAttributes
impl RefUnwindSafe for SurfaceDataAttributes
impl !Send for SurfaceDataAttributes
impl !Sync for SurfaceDataAttributes
impl Unpin for SurfaceDataAttributes
impl UnwindSafe for SurfaceDataAttributes
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