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ICameraSwitcher

Trait ICameraSwitcher 

Source
pub trait ICameraSwitcher: IMonoBehaviour {
Show 20 methods // Provided methods fn m_cameras(self) -> Array<Camera> { ... } fn set_m_cameras(self, value: Array<Camera>) { ... } fn m_current_camera_index(self) -> i32 { ... } fn set_m_current_camera_index(self, value: i32) { ... } fn m_original_camera(self) -> Camera { ... } fn set_m_original_camera(self, value: Camera) { ... } fn m_original_camera_position(self) -> Vector3 { ... } fn set_m_original_camera_position(self, value: Vector3) { ... } fn m_original_camera_rotation(self) -> Quaternion { ... } fn set_m_original_camera_rotation(self, value: Quaternion) { ... } fn m_current_camera(self) -> Camera { ... } fn set_m_current_camera(self, value: Camera) { ... } fn m_camera_names(self) -> Array<GUIContent> { ... } fn set_m_camera_names(self, value: Array<GUIContent>) { ... } fn m_camera_indices(self) -> Array<i32> { ... } fn set_m_camera_indices(self, value: Array<i32>) { ... } fn m_debug_entry(self) -> DebugUI_EnumField { ... } fn set_m_debug_entry(self, value: DebugUI_EnumField) { ... } fn m_debug_entry_enum_index(self) -> i32 { ... } fn set_m_debug_entry_enum_index(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§