pub struct DebugUIHandlerColor(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.UI.DebugUIHandlerColor
Inherits: DebugUIHandlerWidget
Implementations§
Source§impl DebugUIHandlerColor
impl DebugUIHandlerColor
pub fn base(self) -> DebugUIHandlerWidget
Source§impl DebugUIHandlerColor
impl DebugUIHandlerColor
pub fn set_widget_method_info() -> &'static MethodInfo
pub fn set_value_method_info() -> &'static MethodInfo
pub fn setup_settings_method_info() -> &'static MethodInfo
pub fn on_selection_method_info() -> &'static MethodInfo
pub fn on_deselection_method_info() -> &'static MethodInfo
pub fn on_increment_method_info() -> &'static MethodInfo
pub fn on_decrement_method_info() -> &'static MethodInfo
pub fn on_action_method_info() -> &'static MethodInfo
pub fn update_color_method_info() -> &'static MethodInfo
pub fn next_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl DebugUIHandlerColor
impl DebugUIHandlerColor
Sourcepub unsafe fn set_widget(this: impl Into<IlInstance>, widget: DebugUI_Widget)
pub unsafe fn set_widget(this: impl Into<IlInstance>, widget: DebugUI_Widget)
Direct (non-virtual) call to DebugUIHandlerColor’s own SetWidget. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_selection(
this: impl Into<IlInstance>,
from_next: bool,
previous: DebugUIHandlerWidget,
) -> bool
pub unsafe fn on_selection( this: impl Into<IlInstance>, from_next: bool, previous: DebugUIHandlerWidget, ) -> bool
Direct (non-virtual) call to DebugUIHandlerColor’s own OnSelection. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_deselection(this: impl Into<IlInstance>)
pub unsafe fn on_deselection(this: impl Into<IlInstance>)
Direct (non-virtual) call to DebugUIHandlerColor’s own OnDeselection. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_increment(this: impl Into<IlInstance>, fast: bool)
pub unsafe fn on_increment(this: impl Into<IlInstance>, fast: bool)
Direct (non-virtual) call to DebugUIHandlerColor’s own OnIncrement. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_decrement(this: impl Into<IlInstance>, fast: bool)
pub unsafe fn on_decrement(this: impl Into<IlInstance>, fast: bool)
Direct (non-virtual) call to DebugUIHandlerColor’s own OnDecrement. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_action(this: impl Into<IlInstance>)
pub unsafe fn on_action(this: impl Into<IlInstance>)
Direct (non-virtual) call to DebugUIHandlerColor’s own OnAction. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn next(this: impl Into<IlInstance>) -> DebugUIHandlerWidget
pub unsafe fn next(this: impl Into<IlInstance>) -> DebugUIHandlerWidget
Direct (non-virtual) call to DebugUIHandlerColor’s own Next. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for DebugUIHandlerColor
impl ClassIdentity for DebugUIHandlerColor
Source§impl Clone for DebugUIHandlerColor
impl Clone for DebugUIHandlerColor
Source§fn clone(&self) -> DebugUIHandlerColor
fn clone(&self) -> DebugUIHandlerColor
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for DebugUIHandlerColor
impl FromIlInstance for DebugUIHandlerColor
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IDebugUIHandlerColor for DebugUIHandlerColor
impl IDebugUIHandlerColor for DebugUIHandlerColor
fn name_label(self) -> Text
fn set_name_label(self, value: Text)
fn value_toggle(self) -> UIFoldout
fn set_value_toggle(self, value: UIFoldout)
fn color_image(self) -> Image
fn set_color_image(self, value: Image)
fn field_r(self) -> DebugUIHandlerIndirectFloatField
fn set_field_r(self, value: DebugUIHandlerIndirectFloatField)
fn field_g(self) -> DebugUIHandlerIndirectFloatField
fn set_field_g(self, value: DebugUIHandlerIndirectFloatField)
fn field_b(self) -> DebugUIHandlerIndirectFloatField
fn set_field_b(self, value: DebugUIHandlerIndirectFloatField)
fn field_a(self) -> DebugUIHandlerIndirectFloatField
fn set_field_a(self, value: DebugUIHandlerIndirectFloatField)
fn m_field(self) -> DebugUI_ColorField
fn set_m_field(self, value: DebugUI_ColorField)
fn m_container(self) -> DebugUIHandlerContainer
fn set_m_container(self, value: DebugUIHandlerContainer)
Source§impl IDebugUIHandlerWidget for DebugUIHandlerColor
impl IDebugUIHandlerWidget for DebugUIHandlerColor
fn color_default(self) -> Color
fn set_color_default(self, value: Color)
fn color_selected(self) -> Color
fn set_color_selected(self, value: Color)
fn m_widget(self) -> DebugUI_Widget
fn set_m_widget(self, value: DebugUI_Widget)
Source§impl IObject_2 for DebugUIHandlerColor
impl IObject_2 for DebugUIHandlerColor
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for DebugUIHandlerColor
impl IBehaviour for DebugUIHandlerColor
impl IComponent for DebugUIHandlerColor
impl IMonoBehaviour for DebugUIHandlerColor
impl IObject for DebugUIHandlerColor
Auto Trait Implementations§
impl Freeze for DebugUIHandlerColor
impl RefUnwindSafe for DebugUIHandlerColor
impl !Send for DebugUIHandlerColor
impl !Sync for DebugUIHandlerColor
impl Unpin for DebugUIHandlerColor
impl UnwindSafe for DebugUIHandlerColor
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fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
Source§impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IListBuffer_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_count(self) -> i32where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_item(self) -> (*mut T0, i32)where
Self: Sized,
fn get_unchecked(self) -> (*mut T0, i32)where
Self: Sized,
fn try_add(self) -> (bool, T0)where
Self: Sized,
fn try_copy_to(self, other: ListBuffer_1<T0>) -> boolwhere
Self: Sized,
Source§impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IList_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, list: List_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn move_next_rare(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
impl<__T> IMonoBehaviourMethods for __Twhere
__T: IMonoBehaviour,
Source§fn is_invoking(self) -> bool
fn is_invoking(self) -> bool
IsInvoking() overloadSource§fn cancel_invoke(self)
fn cancel_invoke(self)
CancelInvoke() overloadSource§fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
fn invoke(self, method_name: impl Into<Il2CppString>, time: impl Into<f32>)
Invoke(::unity::Il2CppString, f32) overloadSource§fn invoke_repeating(
self,
method_name: impl Into<Il2CppString>,
time: impl Into<f32>,
repeat_rate: impl Into<f32>,
)
fn invoke_repeating( self, method_name: impl Into<Il2CppString>, time: impl Into<f32>, repeat_rate: impl Into<f32>, )
InvokeRepeating(::unity::Il2CppString, f32, f32) overloadSource§fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
fn cancel_invoke_2(self, method_name: impl Into<Il2CppString>)
CancelInvoke(::unity::Il2CppString) overloadSource§fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
fn is_invoking_2(self, method_name: impl Into<Il2CppString>) -> bool
IsInvoking(::unity::Il2CppString) overloadSource§fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
fn start_coroutine(self, method_name: impl Into<Il2CppString>) -> Coroutine
StartCoroutine(::unity::Il2CppString) overloadSource§fn start_coroutine_2(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_2( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutine(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_3(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
fn start_coroutine_auto(self, routine: impl Into<IEnumerator>) -> Coroutine
StartCoroutine_Auto(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine(self, routine: impl Into<IEnumerator>)
fn stop_coroutine(self, routine: impl Into<IEnumerator>)
StopCoroutine(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
fn stop_coroutine_2(self, routine: impl Into<Coroutine>)
StopCoroutine(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
fn stop_coroutine_3(self, method_name: impl Into<Il2CppString>)
StopCoroutine(::unity::Il2CppString) overloadSource§fn stop_all_coroutines(self)
fn stop_all_coroutines(self)
StopAllCoroutines() overloadSource§fn get_use_gui_layout(self) -> bool
fn get_use_gui_layout(self) -> bool
get_useGUILayout() overloadSource§fn set_use_gui_layout(self, value: impl Into<bool>)
fn set_use_gui_layout(self, value: impl Into<bool>)
set_useGUILayout(bool) overloadSource§fn start_coroutine_managed(
self,
method_name: impl Into<Il2CppString>,
value: impl Into<Object>,
) -> Coroutine
fn start_coroutine_managed( self, method_name: impl Into<Il2CppString>, value: impl Into<Object>, ) -> Coroutine
StartCoroutineManaged(::unity::Il2CppString, crate::system::object::Object) overloadSource§fn start_coroutine_managed2(
self,
enumerator: impl Into<IEnumerator>,
) -> Coroutine
fn start_coroutine_managed2( self, enumerator: impl Into<IEnumerator>, ) -> Coroutine
StartCoroutineManaged2(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
fn stop_coroutine_managed(self, routine: impl Into<Coroutine>)
StopCoroutineManaged(crate::unity_engine::coroutine::Coroutine) overloadSource§fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
fn stop_coroutine_from_enumerator_managed(self, routine: impl Into<IEnumerator>)
StopCoroutineFromEnumeratorManaged(crate::system::collections::ienumerator::IEnumerator) overloadSource§fn get_script_class_name(self) -> Il2CppString
fn get_script_class_name(self) -> Il2CppString
GetScriptClassName() overloadSource§impl<__T> IObjectMethods for __Twhere
__T: IObject,
impl<__T> IObjectMethods for __Twhere
__T: IObject,
Source§fn equals(self, obj: impl Into<Object>) -> bool
fn equals(self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn memberwise_clone(self) -> Object
fn memberwise_clone(self) -> Object
MemberwiseClone() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overloadSource§fn field_getter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
) -> IlInstance
fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance
FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overloadSource§fn field_setter(
self,
type_name: impl Into<Il2CppString>,
field_name: impl Into<Il2CppString>,
val: impl Into<Object>,
)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload