pub trait IDebugUIHandlerVector4: IDebugUIHandlerWidget {
Show 16 methods
// Provided methods
fn name_label(self) -> Text { ... }
fn set_name_label(self, value: Text) { ... }
fn value_toggle(self) -> UIFoldout { ... }
fn set_value_toggle(self, value: UIFoldout) { ... }
fn field_x(self) -> DebugUIHandlerIndirectFloatField { ... }
fn set_field_x(self, value: DebugUIHandlerIndirectFloatField) { ... }
fn field_y(self) -> DebugUIHandlerIndirectFloatField { ... }
fn set_field_y(self, value: DebugUIHandlerIndirectFloatField) { ... }
fn field_z(self) -> DebugUIHandlerIndirectFloatField { ... }
fn set_field_z(self, value: DebugUIHandlerIndirectFloatField) { ... }
fn field_w(self) -> DebugUIHandlerIndirectFloatField { ... }
fn set_field_w(self, value: DebugUIHandlerIndirectFloatField) { ... }
fn m_field(self) -> DebugUI_Vector4Field { ... }
fn set_m_field(self, value: DebugUI_Vector4Field) { ... }
fn m_container(self) -> DebugUIHandlerContainer { ... }
fn set_m_container(self, value: DebugUIHandlerContainer) { ... }
}Provided Methods§
fn name_label(self) -> Text
fn set_name_label(self, value: Text)
fn value_toggle(self) -> UIFoldout
fn set_value_toggle(self, value: UIFoldout)
fn field_x(self) -> DebugUIHandlerIndirectFloatField
fn set_field_x(self, value: DebugUIHandlerIndirectFloatField)
fn field_y(self) -> DebugUIHandlerIndirectFloatField
fn set_field_y(self, value: DebugUIHandlerIndirectFloatField)
fn field_z(self) -> DebugUIHandlerIndirectFloatField
fn set_field_z(self, value: DebugUIHandlerIndirectFloatField)
fn field_w(self) -> DebugUIHandlerIndirectFloatField
fn set_field_w(self, value: DebugUIHandlerIndirectFloatField)
fn m_field(self) -> DebugUI_Vector4Field
fn set_m_field(self, value: DebugUI_Vector4Field)
fn m_container(self) -> DebugUIHandlerContainer
fn set_m_container(self, value: DebugUIHandlerContainer)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.